Tesharay

Harmony Fertility Earth

Healer of Old Tarsh, Initiate of Aldrya

Rumblewood Clan | Bagnot Tribe Thumbnail

Created at 2019/07/25 by Byll


Description

An Elf healer from the woods North of Wintertop


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Characteristics
Strength 14 70%
Constitution 12 60%
Size 12 60%
Dexterity 13 65%
Intelligence 20 100%
Power 14 70%
Charisma 20 100%
Attributes
Rune Points (Aldrya) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 12
Healing Rate 2
Magic Points 14
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 20%
Earth Earth 60%
Fire/Sky Fire/Sky 60%
Water Water 40%
Fertility Fertility 75%
Harmony Harmony 75%
Rune Spells
Accelerate Growth Earth Fertility 1
Chameleon Plant 2
Heal Body Earth Fertility Harmony 3
Movement
Ground 8
Passions & Reputation
Devotion (Aldrya) 60%
Fear (Dragons) 60%
Honor 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Sartar) 60%
Loyalty (Shaker Temple) 70%
Reputation 11%
Spirit Magic
Detect Life 1
Heal 4
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 70%
Ride (Giant Honeybee) (5) 15%
Communication (+15%)
Dance (10) 55%
Disguise (5) 30%
Fast Talk (5) 30%
Orate (10) 50%
Sing (10) 35%
Speak (Aldryami) (0) 40%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Devise (5) 30%

Knowledge (+10%)
Alchemy (0) 20%
Battle (10) 30%
Cult Lore (Aldrya) (5) 45%
Farm (10) 35%
First Aid (10) 50%
Plant Lore (5) 65%
Survival (15) 30%
Treat Disease (5) 45%
Treat Poison (5) 50%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 30%
Spirit Combat (20) 45%
Worship (Aldrya) (5) 80%
Perception (+10%)
Insight (Human) (20) 40%
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 40%
Broadsword (10) 35%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+15%)
Hide (10) 35%

Agility (+5%)
Boat (5) 10%
Climb (40) 70%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Ride (Giant Honeybee) (5) 15%
Swim (15) 20%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 55%
Disguise (5) 30%
Fast Talk (5) 30%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 50%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Aldryami) (0) 40%
Speak (Tarshite) (50) 65%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 30%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 20%
Animal Lore (5) 15%
Battle (10) 30%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Aldrya) (5) 45%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 35%
First Aid (10) 50%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 65%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 45%
Treat Poison (5) 50%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 30%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Aldrya) (5) 80%
Perception (+10%)
Insight (Species) (20) 30%
Insight (Human) (20) 40%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 40%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+15%)
Hide (10) 35%
Move Quietly (10) 25%
Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Healer's Kit
20 L in coin
Miscellaneous items worth 100 L