Author: christopherallison
Healers minister to the sick and afflicted, binding wounds, treating disease, and aiding in childbirth. They are also valued as peacemakers between feuding groups. Healers typically use a combination of magic and chirurgery, and are often literate.
| Skill | Bonus |
|---|---|
| Orate | +10% |
| Treat Disease | +30% |
| Alchemy | +10% |
| Treat Poison | +10% |
| First Aid | +30% |
| Devise | +10% |
| Plant Lore | +30% |
| Insight (Human) | +10% |
| Passion | Bonus |
|---|---|
| Love (Family) | +10% |
| Loyalty (Clan) | +10% |
| Loyalty (Tribe) | +10% |
| Standard of Living | Free |
| Income | 80 L |
| Ransom | 500 L |
| Equipment |
|---|
| Healer's Kit |
| 20 L in coin |
| Miscellaneous items worth 100 L |
| Average Armor: 0pts |