Author: christopherallison
Healers minister to the sick and afflicted, binding wounds, treating disease, and aiding in childbirth. They are also valued as peacemakers between feuding groups. Healers typically use a combination of magic and chirurgery, and are often literate.
Skill | Bonus |
---|---|
Orate | +10% |
Treat Disease | +30% |
Alchemy | +10% |
Treat Poison | +10% |
First Aid | +30% |
Devise | +10% |
Plant Lore | +30% |
Insight (Human) | +10% |
Passion | Bonus |
---|---|
Love (Family) | +10% |
Loyalty (Clan) | +10% |
Loyalty (Tribe) | +10% |
Standard of Living | Free |
Income | 80 L |
Ransom | 500 L |
Equipment |
---|
Healer's Kit |
20 L in coin |
Miscellaneous items worth 100 L |
Average Armor: 0pts |