Author: christopherallison
Old Tarsh is a group of tribes centered on the foothills of Mount Kero Fin that refuse to acknowledge the Lunar dynasty of Tarsh, remaining loyal to the Shaker Priestess. Once the core of the Kingdom of Tarsh, the tribes of Old Tarsh have been marginalized, and survive by hunting and raiding.
Statistic | Dice | Max |
---|---|---|
STR | 3d6 | 21 |
CON | 3d6 | 21 |
SIZ | 2d6+6 | 21 |
DEX | 3d6 | 21 |
INT | 2d6+6 | 21 |
POW | 3d6 | 21 |
CHA | 3d6 | 21 |
Hit Locations: Humanoids
Movement | Value |
---|---|
Ground | 8 |
Passion | Bonus |
---|---|
Love (Family) | +10% |
Loyalty (Clan) | +10% |
Loyalty (Shaker Temple) | +10% |
Skill | Base | Bonus |
---|---|---|
Dance | 10 | +5% |
Ride (any) | 5 | +5% |
Sing | 10 | +10% |
Speak (Tarshite) | 50 | +0% |
Speak (Tradetalk) | 0 | +10% |
Customs (Tarshite) | 25 | +0% |
Farm | 10 | +15% |
Survival | 15 | +5% |
Spirit Combat | 20 | +15% |
Dagger | 15 | +10% |
Battle Axe | 10 | +15% |
1H Spear | 5 | +10% |
Broadsword | 10 | +10% |
Javelin | 10 | +10% |
Medium Shield | 15 | +15% |
Large Shield | 15 | +10% |
Composite Bow +10% --- OR ---- Sling +10%