NPC

Disorder Illusion Earth

Heavy Infantry of Baboon, Rune Lord of Maran Gor

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Created at 2024/12/08 by Toad Lord


Description

NPC is Flamboyant and Instinctive. They is a Epic adventurer. (They/Them)


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Characteristics
Strength 22 110%
Constitution 19 95%
Size 15 75%
Dexterity 20 100%
Intelligence 15 75%
Power 14 70%
Charisma 14 70%
Attributes
Rune Points (Maran Gor) 8
Damage Bonus +1D6
DEX Strike Rank 0
Hit Points 20
Healing Rate 0
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 90%
Disorder Disorder 95%
Illusion Illusion 95%
Rune Spells
Blast Earth Earth Death 1
Command 2
Create Fissure Disorder Earth 1
Dismiss Earth Elemental Earth 1
Shake Earth Earth Disorder 1
Summon Earth Elemental Earth 1
Movement
Ground 10
Passions & Reputation
Devotion (Maran Gor) 60%
Honor 60%
Love (Family) 60%
Loyalty (Troop) 60%
Reputation 25%
Spirit Magic
Befuddle 2
Bladesharp 4
Disruption 1
Heal 5
Strength 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+20%)
Climb (40) 140%
Dodge (35) 100%
Jump (60) 120%
Communication (+5%)
Charm (15) 45%
Dance (10) 35%
Intimidate (15) 30%
Intrigue (5) 20%
Sing (10) 25%
Speak (Beastspeech) (45) 55%
Speak (Earthtongue) (0) 15%
Speak (Praxian) (0) 20%
Manipulation (+25%)

Knowledge (+5%)
Animal Lore (5) 30%
Battle (10) 55%
Cult Lore (Maran Gor) (0) 20%
First Aid (10) 30%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 100%
Worship (Grandfather Baboon) (5) 35%
Worship (Maran Gor) (0) 45%
Perception (+5%)
Listen (25) 80%
Scan (25) 75%
Track (5) 30%
Ranged (+25%)
Arbalest (10) 100%
Sling (5) 85%

Melee (+25%)
1H Axe (10) 110%
Bite (30) 125%
Claw (30) 110%
Grapple (25) 75%
Kick (15) 50%
Quarterstaff (15) 50%
Shield (+25%)
Large Shield (15) 50%
Medium Shield (15) 105%
Stealth (+10%)
Hide (10) 45%
Move Quietly (10) 55%

Agility (+20%)
Boat (5) 25%
Climb (40) 140%
Dodge (35) 100%
Drive (Chariot) (5) 25%
Jump (60) 120%
Ride (Horse) (5) 25%
Swim (15) 35%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 45%
Dance (10) 35%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 15%
Sing (10) 25%
Speak (Beastspeech) (45) 55%
Speak (Earthtongue) (0) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (0) 20%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 30%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Maran Gor) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 30%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 100%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Grandfather Baboon) (5) 35%
Worship (Maran Gor) (0) 45%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 80%
Scan (25) 75%
Search (25) 30%
Track (5) 30%
Ranged (+25%)
Arbalest (10) 100%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 35%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 85%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 110%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 30%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 40%
Battle Axe (10) 35%
Bite (30) 125%
Broadsword (10) 35%
Claw (30) 110%
Dagger (15) 40%
Fist (25) 50%
Grapple (25) 75%
Greatsword (5) 30%
Kick (15) 50%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 50%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 50%
Medium Shield (15) 105%
Small Shield (15) 40%
Stealth (+10%)
Hide (10) 45%
Move Quietly (10) 55%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Bite 125% +1D6 1
/0
Medium Shield 105% 1D4+1D6 4
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Arbalest 100% 3D6+1 0 150m

Hit Locations
Hit Location Armor HP Max
19-20 Head 9 7 /7
16-18 L Arm 9 6 /6
13-15 R Arm 9 6 /6
12 Chest 9 8 /8
9-11 Abdomen 9 7 /7
5-8 L Leg 9 7 /7
1-4 R Leg 9 7 /7
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L