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--- NPC --- Runes: Disorder Illusion Earth Type: Player Character Homeland: Baboon Occupation: Heavy Infantry Rune Lord of Cult: Maran Gor Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Flamboyant and Instinctive. They is a Epic adventurer. (They/Them) Stats: Strength: 22 (110%) Constitution: 19 (95%) Size: 15 (75%) Dexterity: 20 (100%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: DEX Strike Rank: 0 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 20 Healing Rate: 0 Magic Points: 14 Spirit Damage: 1D6+1 Movement: Ground: 10 Passions & Reputations: Loyalty (Troop) 60% Devotion (Maran Gor) 60% Honor 60% Reputation 25% Love (Family) 60% **Cults: Maran Gor - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Earth 90% Power Runes: Disorder 95% Illusion 95% Beast 10% Condition Runes: Skills: **Agility (+20%)** Boat 25% Climb 140% Dodge 100% Drive (Chariot) 25% Jump 120% Ride (Horse) 25% Swim 35% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 45% Dance 35% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 20% Orate 15% Sing 25% Speak (Beastspeech) 55% Speak (Earthtongue) 15% Speak (Heortling) 0% Speak (Praxian) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 30% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Maran Gor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 100% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Grandfather Baboon) 35% Worship (Maran Gor) 45% Worship (Orlanth) 0% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+5%)** Insight (Species) 25% Listen 80% Scan 75% Search 30% Track 30% **Stealth (+10%)** Hide 45% Move Quietly 55% **Melee (+25%)** 1H Axe 110% 1H Hammer 35% 1H Mace 40% 1H Spear 30% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 35% Bite 125% Broadsword 35% Claw 110% Dagger 40% Fist 50% Grapple 75% Greatsword 30% Kick 50% Kopis 35% Lance 30% Pike 40% Quarterstaff 50% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 100% Axe, Throwing 35% Composite Bow 30% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 35% Pole Lasso 30% Rock 40% Self Bow 30% Sling 85% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 50% Medium Shield 105% Small Shield 40% Spirit Magic: Strength (2pts) Bladesharp (4pts) Disruption (1pts) Heal (5pts) Befuddle (2pts) Rune Spells: Shake Earth (1pts) Create Fissure (1pts) Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Command (2pts) Blast Earth (1pts) Melee Attacks: 125% +1D6 SR 1 0/0 HP Medium Shield 105% 1D4+1D6 SR 4 12/12 HP Ranged Attacks: Arbalest 100% 3D6+1 SR 0 10/10 HP Rng 150 Hit Locations: (19-20) - Head Armor: 9 7/7 HP (16-18) - L Arm Armor: 9 6/6 HP (13-15) - R Arm Armor: 9 6/6 HP (12) - Chest Armor: 9 8/8 HP (9-11) - Abdomen Armor: 9 7/7 HP (5-8) - L Leg Armor: 9 7/7 HP (1-4) - R Leg Armor: 9 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** NPC ** Runes: Disorder Illusion Earth Homeland: Baboon, Occupation: Heavy Infantry, Rune Lord of Cult: Maran Gor STR: 22, CON: 19, SIZ: 15, DEX: 20, INT: 15, POW: 14, CHA: 14, Derived Stats: Magic Points: 14, Damage Bonus: +1D6, Hit Points: 20, Movement- Ground: 10, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Reputation 25%, Love (Family) 60%, Loyalty (Troop) 60%, Devotion (Maran Gor) 60%, Honor 60%, Cults: Maran Gor - Rune Lord - Rune Points: 8 Runes: Air 60%, Earth 90%, Beast 10%, Disorder 95%, Illusion 95%, Skills: Climb 140%, Bite 125%, Jump 120%, 1H Axe 110%, Claw 110%, Medium Shield 105%, Spirit Combat 100%, Dodge 100%, Arbalest 100%, Sling 85%, Listen 80%, Scan 75%, Grapple 75%, Speak (Beastspeech) 55% Spirit Magic: Heal (5pts), Befuddle (2pts), Strength (2pts), Bladesharp (4pts), Disruption (1pts) Rune Spells: Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts), Command (2pts), Blast Earth (1pts), Shake Earth (1pts), Create Fissure (1pts) Attacks: 125% +1D6 SR 1 0/0 HP Medium Shield 105% 1D4+1D6 SR 4 12/12 HP Arbalest 100% 3D6+1 SR 0 10/10 HP Rng 150 Hit Locations: (19-20) - Head Armor: 9 7/7 HP (16-18) - L Arm Armor: 9 6/6 HP (13-15) - R Arm Armor: 9 6/6 HP (12) - Chest Armor: 9 8/8 HP (9-11) - Abdomen Armor: 9 7/7 HP (5-8) - L Leg Armor: 9 7/7 HP (1-4) - R Leg Armor: 9 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,