Wee Smidge

Movement Fertility Water

Herder of Sartar, Initiate of Issaries

Thumbnail

Created at 2024/09/04 by Angry Pict


Description

If a profit can be made, he’ll find a way.


Add to my Roster Text Notes (0)
Characteristics
Strength 15 75%
Constitution 15 75%
Size 12 60%
Dexterity 16 80%
Intelligence 13 65%
Power 10 50%
Charisma 16 80%
Attributes
Rune Points (Issaries) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 10
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 40%
Water Water 80%
Fertility Fertility 85%
Movement Movement 85%
Rune Spells
Passage Movement 1
Path Watch Movement 2
Spell Trading Harmony 2
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 13%
Spirit Magic
Countermagic 3
Glamour 2
Glue 2
Mobility 1
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Jump (48) 88%
Ride (Horse) (5) 15%
Communication (+5%)
Dance (10) 20%
Sing (10) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)

Knowledge (+5%)
Animal Lore (5) 20%
Cult Lore (Issaries) (0) 20%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 75%
Library Use (0) 15%
Lore (Local) (0) 30%
Peaceful Cut (10) 70%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Issaries) (0) 35%
Worship (Orlanth) (0) 10%
Perception (+5%)
Scan (25) 40%
Track (5) 20%
Ranged (+10%)
Composite Bow (5) 25%
Javelin (10) 40%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 35%
Kick (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 75%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 88%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 20%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Issaries) (0) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 75%
Homeland Lore (Local) (30) 35%
Library Use (0) 15%
Lore (Local) (0) 30%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 70%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 35%
Worship (Issaries) (0) 35%
Worship (Orlanth) (0) 10%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 20%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 40%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 35%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 75%
Small Shield (15) 25%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 45% 1D8+1+1D4 5
/12
Medium Shield 75% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 40% 1D10+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal