Author: christopherallison
Sartar is the default Homeland for adventurers, a mountainous kingdom made up of Storm-worshiping hill tribes united by the royal house of Sartar. Sartar recently liberated itself from the Lunar Empire, and in doing so began the Hero Wars. It is now ruled by Kallyr Starbrow, and is a hotbed of magical questing, petty feuds, and would-be Heroes.
Statistic | Dice | Max |
---|---|---|
STR | 3d6 | 21 |
CON | 3d6 | 21 |
SIZ | 2d6+6 | 21 |
DEX | 3d6 | 21 |
INT | 2d6+6 | 21 |
POW | 3d6 | 21 |
CHA | 3d6 | 21 |
Hit Locations: Humanoids
Movement | Value |
---|---|
Ground | 8 |
Passion | Bonus |
---|---|
Loyalty (Clan) | +10% |
Loyalty (Tribe) | +10% |
Love (Family) | +10% |
Skill | Base | Bonus |
---|---|---|
Ride (any) | 5 | +5% |
Dance | 10 | +5% |
Sing | 10 | +10% |
Speak (Heortling) | 50 | +0% |
Speak (Tradetalk) | 0 | +10% |
Customs (Heortling) | 25 | +0% |
Farm | 10 | +20% |
Herd | 5 | +10% |
Spirit Combat | 20 | +15% |
Dagger | 15 | +10% |
Battle Axe | 10 | +10% |
1H Spear | 5 | +10% |
Broadsword | 10 | +15% |
Javelin | 10 | +10% |
Medium Shield | 15 | +15% |
Large Shield | 15 | +10% |
Composite Bow +10% --- OR ---- Sling +10%