Mormeros

Movement Air Man

Chariot Driver of Sartar, Initiate of Orlanth Adventurous

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Created at 2024/08/29 by Tenebrae


Description


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Characteristics
Strength 20 100%
Constitution 20 100%
Size 16 80%
Dexterity 12 60%
Intelligence 12 60%
Power 12 60%
Charisma 13 65%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 21
Healing Rate 0
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 90%
Earth Earth 50%
Fire/Sky Fire/Sky 20%
Man Man 75%
Movement Movement 95%
Rune Spells
Flight Air Movement 1
Mist Cloud Air 1
Wind Words Air Movement 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Hoyvan Morr) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Disruption 1
Mobility 1
Repair 3
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Drive (Chariot) (5) 75%
Ride (Horse) (5) 15%
Communication (+5%)
Dance (10) 35%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)

Knowledge (+0%)
Battle (10) 75%
Cult Lore (Orlanth) (0) 40%
Farm (10) 30%
First Aid (10) 20%
Herd (5) 15%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Orlanth) (0) 50%
Perception (+0%)
Scan (25) 65%
Ranged (+5%)
Composite Bow (5) 50%
Javelin (10) 25%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 70%
Dagger (15) 30%
Whip (5) 35%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Stealth (-5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (24) 29%
Drive (Chariot) (5) 10%
Drive (Chariot) (5) 75%
Jump (36) 41%
Ride (Horse) (5) 10%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 35%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 30%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Speak (Stormspeech) (0) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 75%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 40%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 20%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 50%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 65%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 50%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 70%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 35%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Small Shield (15) 20%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 70% 1D8+1+1D6 6
/12
Medium Shield 60% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 50% 1D8+1 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 7 /7
16-18 L Arm 1 6 /6
13-15 R Arm 1 6 /6
12 Chest 2 8 /8
9-11 Abdomen 2 7 /7
5-8 L Leg 1 7 /7
1-4 R Leg 1 7 /7
Equipment
Equipment
History: 700 Lunars
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple