Ardinna Garulfsdottir

Harmony Truth Fire/Sky

Noble of Pelanda: Karasal, Initiate of Donandar

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Created at 2024/08/03 by Maidstonearcher


Description

Ardinna Garulfsdottir is Dogmatic and Popular. She is a Common adventurer. (She/Her)


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Characteristics
Strength 10 50%
Constitution 11 55%
Size 13 65%
Dexterity 10 50%
Intelligence 18 90%
Power 13 65%
Charisma 10 50%
Attributes
Rune Points (Donandar) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 12
Healing Rate 2
Magic Points 13
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Earth Earth 20%
Fire/Sky Fire/Sky 60%
Harmony Harmony 75%
Truth Truth 75%
Rune Spells
Illusory Sight Illusion 1
Movement
Ground 8
Passions & Reputation
Devotion (Donandar) 60%
Devotion (Red Goddess; Emperor; Et.Al) 60%
Loyalty (Clan) 60%
Loyalty (Satrap Or Deneskerva) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Heal 5
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Drive (Cart) (5) 25%
Ride (Horse) (5) 25%
Communication (+5%)
Act (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 25%
Intrigue (5) 20%
Orate (10) 55%
Sing (10) 55%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Play Instrument (5) 25%

Knowledge (+10%)
Cult Lore (Donandar) (5) 30%
Cult Lore (Orlanth) (5) 20%
Customs (Heortling) (0) 20%
Lore (Keniryan Sea) (0) 20%
Manage Household (10) 60%
Read/Write (New Pelorian) (0) 30%
Read/Write (Old Tarsh) (0) 20%
Read/Write (Tradetalk) (0) 20%

Magic (+5%)
Meditate (0) 25%
Worship (Donandar) (5) 30%
Worship (Orlanth) (5) 25%
Perception (+10%)
Insight (Human) (20) 40%
Insight (Species) (20) 40%
Ranged (+10%)

Melee (+10%)
1H Spear (5) 70%
Shield (+10%)
Medium Shield (15) 65%
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (20) 20%
Drive (Cart) (5) 25%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 25%
Swim (15) 15%
Communication (+5%)
Act (5) 20%
Art (5) 10%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 25%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 20%
Orate (10) 55%
Sing (10) 55%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 55%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 25%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Donandar) (5) 30%
Cult Lore (Orlanth) (5) 20%
Customs (Heortling) (0) 20%
Customs (Lunar Way) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Karasal) (30) 40%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Keniryan Sea) (0) 20%
Lore (Local) (0) 0%
Manage Household (10) 60%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 30%
Read/Write (Old Tarsh) (0) 20%
Read/Write (Tradetalk) (0) 20%
Shiphandling (0) 0%
Streetwise (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 25%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Donandar) (5) 30%
Worship (Orlanth) (5) 25%
Perception (+10%)
Insight (Human) (20) 40%
Insight (Species) (20) 40%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 70%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 65%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 70% 1D6+1 7
/10
Medium Shield 65% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 4 /4
16-18 L Arm 6 3 /3
13-15 R Arm 6 3 /3
12 Chest 6 5 /5
9-11 Abdomen 6 4 /4
5-8 L Leg 6 4 /4
1-4 R Leg 6 4 /4
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods