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Ardinna Garulfsdottir
Full Character
Stat Block
--- Ardinna Garulfsdottir --- Runes: Harmony Truth Fire/Sky Type: Player Character Homeland: Pelanda: Karasal Occupation: Noble Initiate of Cult: Donandar Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Ardinna Garulfsdottir is Dogmatic and Popular. She is a Common adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 11 (55%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 18 (90%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Satrap Or Deneskerva) 60% Devotion (Red Goddess; Emperor; Et.Al) 60% Reputation 15% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Donandar) 60% **Cults: Donandar - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 60% Earth 20% Power Runes: Harmony 75% Movement 10% Truth 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Cart) 25% Drive (Chariot) 5% Jump 30% Ride (Horse) 25% Swim 15% **Communication (+5%)** Act 20% Art 10% Bargain 20% Charm 30% Dance 25% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 20% Orate 55% Sing 55% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Donandar) 30% Cult Lore (Orlanth) 20% Customs (Heortling) 20% Customs (Lunar Way) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 15% Homeland Lore (Karasal) 40% Homeland Lore (Local) 40% Library Use 0% Lore (Keniryan Sea) 20% Lore (Local) 0% Manage Household 60% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (New Pelorian) 30% Read/Write (Old Tarsh) 20% Read/Write (Tradetalk) 20% Shiphandling 0% Streetwise 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 25% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Donandar) 30% Worship (Orlanth) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 25% Sleight 20% **Perception (+10%)** Insight (Human) 40% Insight (Species) 40% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 70% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 65% Small Shield 25% Spirit Magic: Heal (5pts) Rune Spells: Illusory Sight (1pts) Melee Attacks: Medium Shield 65% 1D4 SR 8 12/12 HP 1H Short Spear 70% 1D6+1 SR 7 10/10 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Ardinna Garulfsdottir ** Runes: Harmony Truth Fire/Sky Homeland: Pelanda: Karasal, Occupation: Noble, Initiate of Cult: Donandar STR: 10, CON: 11, SIZ: 13, DEX: 10, INT: 18, POW: 13, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Devotion (Donandar) 60%, Loyalty (Satrap Or Deneskerva) 60%, Devotion (Red Goddess; Emperor; Et.Al) 60%, Reputation 15%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Donandar - Initiate - Rune Points: 1 Runes: Fire/Sky 60%, Earth 20%, Truth 75%, Harmony 75%, Movement 10%, Skills: 1H Spear 70%, Medium Shield 65%, Manage Household 60%, Sing 55%, Speak (New Pelorian) 55%, Orate 55%, Homeland Lore (Local) 40%, Insight (Species) 40%, Homeland Lore (Karasal) 40%, Insight (Human) 40%, Climb 40%, Scan 35%, Grapple 35%, Customs (Lunar Way) 35% Spirit Magic: Heal (5pts) Rune Spells: Illusory Sight (1pts) Attacks: Medium Shield 65% 1D4 SR 8 12/12 HP 1H Short Spear 70% 1D6+1 SR 7 10/10 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,