Nocturnal

Movement Illusion Water

Thief of Old Tarsh, Initiate of Storm Bull

Clan Clan | Tribe Tribe Thumbnail

Created at 2024/07/18 by Hugo Wightman


Description


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Characteristics
Strength 11 55%
Constitution 12 60%
Size 12 60%
Dexterity 20 100%
Intelligence 17 85%
Power 9 45%
Charisma 9 45%
Attributes
Rune Points (Storm Bull) 3
Damage Bonus 0
DEX Strike Rank 0
Hit Points 12
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 50%
Earth Earth 30%
Water Water 70%
Death Death 70%
Illusion Illusion 80%
Movement Movement 80%
Rune Spells
Dismiss Air Elemental Air 1
Impede Chaos Air Death Beast 1
Summon Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Devotion (Storm Bull) 70%
Hate (Beast Men) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Gang) 60%
Loyalty (Shaker Temple) 60%
Reputation 6%
Spirit Magic
Bladesharp 0
Heal 0
Mobility 0
Protection 0
Speedart 0
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 60%
Dodge (40) 75%
Ride (Horse) (5) 20%
Communication (+5%)
Dance (10) 20%
Disguise (5) 40%
Fast Talk (5) 40%
Intimidate (15) 30%
Sing (10) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 60%
Devise (5) 45%
Sleight (10) 70%

Knowledge (+10%)
Battle (10) 35%
Cult Lore (Storm Bull) (0) 25%
Farm (10) 35%
Lore (Local) (0) 20%
Survival (15) 30%

Magic (+0%)
Meditate (0) 20%
Sense Chaos (0) 40%
Spirit Combat (20) 35%
Worship (Storm Bull) (0) 20%
Perception (+10%)
Ranged (+20%)
Composite Bow (5) 35%
Javelin (10) 40%
Throwing Dagger (10) 55%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 45%
Broadsword (10) 40%
Dagger (15) 100%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Stealth (+20%)
Hide (10) 50%
Move Quietly (10) 70%

Agility (+10%)
Boat (5) 15%
Climb (40) 60%
Dodge (40) 75%
Drive (Chariot) (5) 15%
Jump (60) 70%
Ride (Horse) (5) 15%
Ride (Horse) (5) 20%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 40%
Fast Talk (5) 40%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 60%
Craft (Arms) (10) 30%
Devise (5) 45%
Play Instrument (5) 25%
Sleight (10) 70%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 35%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 25%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 35%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 40%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 20%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 35%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 55%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 45%
Broadsword (10) 40%
Dagger (15) 100%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (+20%)
Hide (10) 50%
Move Quietly (10) 70%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 100% 1D4+2 6
/6
Medium Shield 50% 1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Dagger 55% 1D4 0 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark