Ernalyr Blacktooth

Harmony Earth Fertility

Priest of Sartar, Initiate of Ernalda

Ernaldori Clan | Colymar Tribe Thumbnail

Created at 2024/05/23 by Walter C


Description

Ernalyr Blacktooth (they/them) is a cultist of Ernalda from the Ernaldori clan of the Colymar tribe who was orphaned when both their parents were killed at the Battle of Grizzly Peak. They were born in 1594 in Clearwine Fort. Their clan saw Ernalyr’s strong affinity to the earth and sent them to the Clearwine Earth Temple to be raised within the matriarchal family of temple priestesses. Ernalyr has shown much promise with magic and has a strong passion to rid the land of the scourge of the invading Lunar Empire.


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Characteristics
Strength 12 60%
Constitution 21 105%
Size 14 70%
Dexterity 11 55%
Intelligence 13 65%
Power 15 75%
Charisma 13 65%
Attributes
Rune Points (Ernalda) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 22
Healing Rate 0
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 50%
Darkness Darkness 30%
Earth Earth 80%
Fertility Fertility 75%
Harmony Harmony 85%
Movement Movement 60%
Rune Spells
Absorption Earth Darkness 1
Arouse Passion Earth 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Ernalda) 60%
Devotion (any) 60%
Fear (Crimson Bat) 60%
Hate (Lunars) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Colymar) 60%
Loyalty (Ernaldori) 60%
Loyalty (Tribe) 60%
Reputation 17%
Spirit Magic
Heal 2
Protection 1
Slow 1
Speedart 1
Vigor 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Horse) (5) 10%
Communication (+5%)
Dance (10) 60%
Orate (10) 25%
Sing (10) 65%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)

Knowledge (+5%)
Cult Lore (Ernalda) (0) 50%
Customs (Sartar) (25) 40%
Farm (10) 45%
Herd (5) 20%
Lore (Uz) (0) 15%
Manage Household (10) 25%
Read/Write (Heortling) (0) 15%

Magic (+5%)
Meditate (0) 55%
Spirit Combat (20) 75%
Spirit Lore (0) 25%
Worship (Ernalda) (0) 80%
Perception (+5%)
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 25%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 65%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (22) 22%
Drive (Chariot) (5) 5%
Jump (33) 33%
Ride (Horse) (5) 5%
Ride (Horse) (5) 10%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 60%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 65%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Ernalda) (0) 50%
Customs (Heortling) (0) 0%
Customs (Sartar) (25) 40%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Uz) (0) 15%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Heortling) (0) 15%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 55%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 75%
Spirit Dance (0) 0%
Spirit Lore (0) 25%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Ernalda) (0) 80%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 65%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 30% 1D8+1+1D4 7
/12
Medium Shield 60% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 8 /8
16-18 L Arm 4 7 /7
13-15 R Arm 4 7 /7
12 Chest 4 9 /9
9-11 Abdomen 4 8 /8
5-8 L Leg 4 8 /8
1-4 R Leg 4 8 /8
Equipment
Equipment
History: 20 Lunars
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods