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Ernalyr Blacktooth
Full Character
Stat Block
--- Ernalyr Blacktooth --- Runes: Harmony Earth Fertility Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Ernalda Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Ernalyr Blacktooth (they/them) is a cultist of Ernalda from the Ernaldori clan of the Colymar tribe who was orphaned when both their parents were killed at the Battle of Grizzly Peak. They were born in 1594 in Clearwine Fort. Their clan saw Ernalyr's strong affinity to the earth and sent them to the Clearwine Earth Temple to be raised within the matriarchal family of temple priestesses. Ernalyr has shown much promise with magic and has a strong passion to rid the land of the scourge of the invading Lunar Empire. Stats: Strength: 12 (60%) Constitution: 21 (105%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D4 Hit Points: 22 Healing Rate: 0 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Hate (Lunars) 60% Love (Family) 70% Devotion (any) 60% Loyalty (Ernaldori) 60% Reputation 17% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Colymar) 60% Devotion (Ernalda) 60% Fear (Crimson Bat) 60% **Cults: Ernalda - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 80% Darkness 30% Power Runes: Fertility 75% Beast 50% Disorder 15% Illusion 50% Movement 60% Death 25% Man 50% Truth 50% Stasis 40% Harmony 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 60% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 25% Sing 65% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Ernalda) 50% Customs (Heortling) 0% Customs (Sartar) 40% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Uz) 15% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Heortling) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 55% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 75% Spirit Dance 0% Spirit Lore 25% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Ernalda) 80% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 65% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 60% Small Shield 20% Spirit Magic: Vigor (2pts) Speedart (1pts) Protection (1pts) Heal (2pts) Slow (1pts) Rune Spells: Absorption (1pts) Arouse Passion (1pts) Summon Earth Elemental (1pts) Melee Attacks: Broadsword 30% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 60% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 8/8 HP (16-18) - L Arm Armor: 4 7/7 HP (13-15) - R Arm Armor: 4 7/7 HP (12) - Chest Armor: 4 9/9 HP (9-11) - Abdomen Armor: 4 8/8 HP (5-8) - L Leg Armor: 4 8/8 HP (1-4) - R Leg Armor: 4 8/8 HP Equipment: History: 20 Lunars Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Ernalyr Blacktooth ** Runes: Harmony Earth Fertility Homeland: Sartar, Occupation: Priest, Initiate of Cult: Ernalda STR: 12, CON: 21, SIZ: 14, DEX: 11, INT: 13, POW: 15, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 22, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Colymar) 60%, Devotion (Ernalda) 60%, Fear (Crimson Bat) 60%, Reputation 17%, Love (Family) 70%, Devotion (any) 60%, Loyalty (Ernaldori) 60%, Hate (Lunars) 60%, Cults: Ernalda - Initiate - Rune Points: 3 Runes: Air 50%, Earth 80%, Darkness 30%, Stasis 40%, Harmony 85%, Man 50%, Truth 50%, Illusion 50%, Movement 60%, Fertility 75%, Beast 50%, Disorder 15%, Death 25%, Skills: Worship (Ernalda) 80%, Spirit Combat 75%, Sing 65%, Broadsword 65%, Medium Shield 60%, Dance 60%, Meditate 55%, Speak (Heortling) 55%, Cult Lore (Ernalda) 50%, Farm 45%, Customs (Sartar) 40%, Climb 40%, Homeland Lore (Local) 35%, Jump 33% Spirit Magic: Slow (1pts), Vigor (2pts), Speedart (1pts), Protection (1pts), Heal (2pts) Rune Spells: Arouse Passion (1pts), Summon Earth Elemental (1pts), Absorption (1pts) Attacks: Medium Shield 60% 1D4+1D4 SR 8 12/12 HP Broadsword 30% 1D8+1+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 8/8 HP (16-18) - L Arm Armor: 4 7/7 HP (13-15) - R Arm Armor: 4 7/7 HP (12) - Chest Armor: 4 9/9 HP (9-11) - Abdomen Armor: 4 8/8 HP (5-8) - L Leg Armor: 4 8/8 HP (1-4) - R Leg Armor: 4 8/8 HP Equipment: History: 20 Lunars, Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,