Mozur "il Batticarne"

Air Beast Earth

Light Infantry of Sartar, Initiate of Storm Bull

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Created at 2024/04/28 by Francesco Onnis


Description

Mio padre è in stato vegetativo legato ad una sorta di maledizione/malattia caotica che ti manda in coma. Se l’era beccata il capoclan ed il padre di mozur si era offerto di beccarsela al suo posto, perché si tratta di una cosa non curabile. Al momento mozur fa ricerche per sapere come curarla. In futuro si scoprirà che è legata ad un fiend che vive a dorastor e che forse, uccidendo il fiend…


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Characteristics
Strength 15 75%
Constitution 14 70%
Size 18 90%
Dexterity 11 55%
Intelligence 11 55%
Power 15 75%
Charisma 11 55%
Attributes
Rune Points (Storm Bull) 4
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 16
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 85%
Earth Earth 75%
Fire/Sky Fire/Sky 20%
Beast Beast 85%
Fertility Fertility 75%
Rune Spells
Berserker Death Beast 2
Face Chaos Air Beast 1
Impede Chaos Air Death Beast 1
Movement
Ground 8
Passions & Reputation
Devotion (Storm Bull) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 13%
Spirit Magic
Bladesharp (Bludgeon) 3
Heal 3
Protection 3
Strength 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Ride (Zebra/Horse) (5) 30%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 35%
Sing (10) 20%
Speak (Tradetalk) (0) 35%
Manipulation (+0%)

Knowledge (+0%)
Battle (10) 50%
Cult Lore (Storm Bull) (0) 15%
Farm (10) 30%
First Aid (10) 50%
Herd (5) 15%
Survival (15) 25%

Magic (+5%)
Meditate (0) 10%
Sense Chaos (0) 45%
Spirit Combat (20) 50%
Worship (Storm Bull) (0) 40%
Perception (+0%)
Listen (25) 45%
Scan (25) 45%
Ranged (+0%)
Composite Bow (5) 15%
Javelin (10) 20%

Melee (+0%)
1H Spear (5) 15%
2H Hammer (5) 70%
Battle Axe (10) 20%
Broadsword (10) 25%
Dagger (15) 25%
Greatsword (5) 30%
Shield (+0%)
Large Shield (15) 50%
Medium Shield (15) 30%
Stealth (-10%)
Hide (10) 10%
Move Quietly (10) 10%

Agility (-5%)
Climb (40) 35%
Dodge (28) 23%
Jump (42) 37%
Ride (Zebra/Horse) (5) 30%
Swim (15) 10%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 35%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Tradetalk) (0) 35%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Animal Lore (5) 5%
Battle (10) 50%
Celestial Lore (5) 5%
Cult Lore (Storm Bull) (0) 15%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 50%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Chaos (0) 45%
Spirit Combat (20) 50%
Worship (Storm Bull) (0) 40%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 45%
Scan (25) 45%
Search (25) 25%
Track (5) 5%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 15%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 20%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 70%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 20%
Broadsword (10) 25%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 30%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 50%
Medium Shield (15) 30%
Small Shield (15) 15%
Stealth (-10%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 25% 1D4+2+1D6 8
/6
Great Hammer 70% 2D6+2+1D6 5
/5
Greatsword 30% 2D8+1D6 5
/12
Large Shield 50% 1D6+1D6 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Heavy Crossbow 25% 2D6+2 3 120m
Light Crossbow 25% 2D4+2 3 100m
Thrown Javelin 20% 1D10+1D3 3 20m

Powers
  • Oggettino Di Famiglia: Protection 3 Bludgeon 3

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 6 /6
16-18 L Arm 3 5 /5
13-15 R Arm 3 5 /5
12 Chest 3 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 3 6 /6
1-4 R Leg 3 6 /6
Equipment
Equipment
History: 50 Lunars
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L