Andros Mounge

Death Illusion Fire/Sky

Fisher of Centaur, Initiate of Foundchild

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Created at 2023/08/27 by Clément DR


Description

Andros Mounge is Dark and Submissive. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 17 85%
Constitution 11 55%
Size 26 130%
Dexterity 16 80%
Intelligence 18 90%
Power 12 60%
Charisma 10 50%
Attributes
Rune Points (Foundchild) 3
Damage Bonus +2D6
DEX Strike Rank 1
Hit Points 16
Healing Rate 2
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 0
Runes
Darkness Darkness 40%
Fire/Sky Fire/Sky 80%
Death Death 85%
Illusion Illusion 85%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 12
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Reputation 11%
Spirit Magic
Disruption 1
Mobility 1
Multimissile 2
Slow 1
Speedart 1
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (-5%)
Boat (5) 30%
Swim (25) 75%
Communication (+5%)
Sing (25) 40%
Speak (Beastspeech) (50) 65%
Manipulation (+20%)
Play Instrument (40) 85%

Knowledge (+10%)
Cult Lore (Foundchild) (0) 45%
First Aid (25) 45%
Homeland Lore (Local) (30) 65%
Lore (River) (0) 40%
Peaceful Cut (10) 40%

Magic (+0%)
Meditate (0) 5%
Worship (Foundchild) (0) 20%
Perception (+10%)
Scan (25) 45%
Track (5) 45%
Ranged (+20%)
Composite Bow (30) 75%
Self Bow (5) 45%

Melee (+20%)
1H Spear (5) 35%
Shield (+20%)
Medium Shield (25) 55%
Stealth (-5%)

Agility (-5%)
Boat (5) 30%
Climb (40) 35%
Dodge (32) 27%
Drive (Chariot) (5) 0%
Jump (48) 43%
Ride (Horse) (5) 0%
Swim (25) 75%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (25) 40%
Speak (Beastspeech) (50) 65%
Speak (Heortling) (0) 0%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (40) 85%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (15) 25%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Foundchild) (0) 45%
Cult Lore (Orlanth) (0) 0%
Customs (Beast Men) (25) 35%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (25) 45%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 65%
Library Use (0) 0%
Lore (Centaur) (25) 35%
Lore (Local) (0) 0%
Lore (River) (0) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 40%
Plant Lore (15) 25%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (40) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Foundchild) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 45%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (30) 75%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 45%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (25) 45%
Dagger (15) 35%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Hoof (25) 45%
Kick (15) 35%
Kopis (10) 30%
Lance (25) 45%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 35%
Medium Shield (25) 55%
Small Shield (15) 35%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 45% Special+2D6 5
/0
Medium Shield 55% 1D4+2D6 4
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 75% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
17-18 L Arm 2 5 /5
15-16 R Arm 2 5 /5
13-14 Chest 2 7 /7
11-12 L Foreleg 2 5 /5
9-10 R Foreleg 2 5 /5
7-8 Forequarters 2 7 /7
5-6 Hindquarters 2 7 /7
3-4 L Hind Leg 2 5 /5
1-2 R Hind Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L