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Andros Mounge
Full Character
Stat Block
--- Andros Mounge --- Runes: Death Illusion Fire/Sky Type: Player Character Homeland: Centaur Occupation: Fisher Initiate of Cult: Foundchild Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Andros Mounge is Dark and Submissive. He is a Heroic adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 11 (55%) Size: 26 (130%) Dexterity: 16 (80%) Intelligence: 18 (90%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 0 Damage Bonus: +2D6 Hit Points: 16 Healing Rate: 2 Movement: Ground: 12 Passions & Reputations: Reputation 11% Love (Family) 60% Loyalty (Clan) 60% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 80% Darkness 40% Power Runes: Illusion 85% Beast 10% Death 85% Condition Runes: Skills: **Agility (-5%)** Boat 30% Climb 35% Dodge 27% Drive (Chariot) 0% Jump 43% Ride (Horse) 0% Swim 75% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 40% Speak (Beastspeech) 65% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Foundchild) 45% Cult Lore (Orlanth) 0% Customs (Beast Men) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 45% Game 25% Herd 15% Homeland Lore (Local) 65% Library Use 0% Lore (Centaur) 35% Lore (Local) 0% Lore (River) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 40% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 20% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 85% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 45% Search 35% Track 45% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 45% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Hoof 45% Kick 35% Kopis 30% Lance 45% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 75% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 45% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 55% Small Shield 35% Spirit Magic: Slow (1pts) Mobility (1pts) Speedart (1pts) Disruption (1pts) Multimissile (2pts) Rune Spells: Sureshot (1pts) Draw Beast (1pts) Beastmaster (2pts) Melee Attacks: Grapple 45% Special+2D6 SR 5 0/0 HP Medium Shield 55% 1D4+2D6 SR 4 12/12 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (17-18) - L Arm Armor: 2 5/5 HP (15-16) - R Arm Armor: 2 5/5 HP (13-14) - Chest Armor: 2 7/7 HP (11-12) - L Foreleg Armor: 2 5/5 HP (9-10) - R Foreleg Armor: 2 5/5 HP (7-8) - Forequarters Armor: 2 7/7 HP (5-6) - Hindquarters Armor: 2 7/7 HP (3-4) - L Hind Leg Armor: 2 5/5 HP (1-2) - R Hind Leg Armor: 2 5/5 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Andros Mounge ** Runes: Death Illusion Fire/Sky Homeland: Centaur, Occupation: Fisher, Initiate of Cult: Foundchild STR: 17, CON: 11, SIZ: 26, DEX: 16, INT: 18, POW: 12, CHA: 10, Derived Stats: Damage Bonus: +2D6, Hit Points: 16, Magic Points: 12, Movement- Ground: 12, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 11%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 80%, Beast 10%, Death 85%, Illusion 85%, Skills: Play Instrument 85%, Swim 75%, Composite Bow 75%, Homeland Lore (Local) 65%, Speak (Beastspeech) 65%, Medium Shield 55%, Broadsword 45%, Track 45%, Self Bow 45%, Scan 45%, Grapple 45%, Crossbows 45%, Cult Lore (Foundchild) 45%, Hoof 45% Spirit Magic: Slow (1pts), Mobility (1pts), Speedart (1pts), Disruption (1pts), Multimissile (2pts) Rune Spells: Beastmaster (2pts), Sureshot (1pts), Draw Beast (1pts) Attacks: Grapple 45% Special+2D6 SR 5 0/0 HP Medium Shield 55% 1D4+2D6 SR 4 12/12 HP Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (17-18) - L Arm Armor: 2 5/5 HP (15-16) - R Arm Armor: 2 5/5 HP (13-14) - Chest Armor: 2 7/7 HP (11-12) - L Foreleg Armor: 2 5/5 HP (9-10) - R Foreleg Armor: 2 5/5 HP (7-8) - Forequarters Armor: 2 7/7 HP (5-6) - Hindquarters Armor: 2 7/7 HP (3-4) - L Hind Leg Armor: 2 5/5 HP (1-2) - R Hind Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,