Jarsdottir

Air Beast Illusion

Heavy Cavalry of Sartar, Initiate of Telmor

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Created at 2023/08/11 by Toad Lord


Description

Jarsdottir is Ornery and Stolid. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 16 80%
Constitution 11 55%
Size 14 70%
Dexterity 10 50%
Intelligence 11 55%
Power 14 70%
Charisma 16 80%
Attributes
Rune Points (Telmor) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 12
Healing Rate 2
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Darkness Darkness 60%
Fire/Sky Fire/Sky 40%
Beast Beast 85%
Illusion Illusion 85%
Rune Spells
Transform Self Beast 2
Wolf's Head Beast 1
Wolfrunning Beast 2
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
Reputation 21%
Spirit Magic
Farsee 4
Fireblade 4
Vigor 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Communication (+5%)
Dance (10) 20%
Sing (10) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)

Knowledge (+0%)
Battle (10) 50%
Cult Lore (Telmor ) (0) 15%
Farm (10) 30%
First Aid (10) 20%
Herd (5) 15%
Treat Disease (5) 15%

Magic (+5%)
Meditate (0) 45%
Spirit Combat (20) 85%
Worship (Telmor ) (0) 25%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Track (5) 20%
Ranged (+0%)
Javelin (10) 45%
Sling (5) 50%
Throwing Dagger (10) 35%

Melee (+0%)
1H Spear (5) 15%
2H Hammer (5) 30%
2H Mace (10) 35%
Battle Axe (10) 20%
Broadsword (10) 25%
Dagger (15) 70%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 55%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Telmor ) (0) 15%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 20%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 15%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 45%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 85%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Telmor ) (0) 25%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 20%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 45%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 50%
Staff Sling (10) 10%
Throwing Dagger (10) 35%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 15%
Battle Axe (10) 20%
Broadsword (10) 25%
Dagger (15) 70%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Small Shield (15) 15%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 70% 1D4+2+1D4 9
/6
Medium Shield 30% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 45% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 4 /4
16-18 L Arm 7 3 /3
13-15 R Arm 7 3 /3
12 Chest 7 5 /5
9-11 Abdomen 7 4 /4
5-8 L Leg 7 4 /4
1-4 R Leg 7 4 /4
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L