The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Jarsdottir
Full Character
Stat Block
--- Jarsdottir --- Runes: Air Beast Illusion Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Jarsdottir is Ornery and Stolid. She is a Heroic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 10 (50%) Intelligence: 11 (55%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 21% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Fire/Sky 40% Air 90% Power Runes: Beast 85% Illusion 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 55% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 15% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 15% Treat Poison 5% **Magic (+5%)** Meditate 45% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 25% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 30% 2H Mace 35% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 70% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 45% Pole Lasso 5% Rock 15% Self Bow 5% Sling 50% Staff Sling 10% Throwing Dagger 35% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 30% Small Shield 15% Spirit Magic: Farsee (4pts) Fireblade (4pts) Vigor (2pts) Rune Spells: Wolf's Head (1pts) Wolfrunning (2pts) Transform Self (2pts) Melee Attacks: Dagger 70% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 30% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 45% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Jarsdottir ** Runes: Air Beast Illusion Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Telmor STR: 16, CON: 11, SIZ: 14, DEX: 10, INT: 11, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 21%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Darkness 60%, Fire/Sky 40%, Air 90%, Illusion 85%, Beast 85%, Skills: Spirit Combat 85%, Dagger 70%, Speak (Heortling) 55%, Sing 55%, Climb 50%, Sling 50%, Battle 50%, Javelin 45%, Meditate 45%, Scan 35%, Listen 35%, Throwing Dagger 35%, 2H Mace 35%, 2H Hammer 30% Spirit Magic: Fireblade (4pts), Vigor (2pts), Farsee (4pts) Rune Spells: Transform Self (2pts), Wolf's Head (1pts), Wolfrunning (2pts) Attacks: Dagger 70% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 30% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 45% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,