Charnarella

Earth Man Darkness

Priest of Old Tarsh, Initiate of Maran Gor

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Created at 2023/08/11 by Erik Kjeldgaard


Description


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Characteristics
Strength 11 55%
Constitution 17 85%
Size 15 75%
Dexterity 12 60%
Intelligence 18 90%
Power 10 50%
Charisma 15 75%
Attributes
Rune Points (Maran Gor) 5
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 18
Healing Rate 3
Magic Points 10
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 40%
Darkness Darkness 80%
Earth Earth 100%
Disorder Disorder 75%
Man Man 100%
Movement Movement 75%
Rune Spells
Command 2
Create Fissure Disorder Earth 1
Shake Earth Earth Disorder 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Ground 8
Passions & Reputation
Devotion (Maran Gor) 90%
Devotion (any) 60%
Love (Family) 80%
Loyalty (Clan) 80%
Loyalty (Shaker Temple) 70%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Demoralize 0
Heal 0
Strength 0
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (House) (5) 10%
Communication (+10%)
Dance (10) 115%
Intimidate (15) 115%
Orate (10) 50%
Sing (10) 80%
Speak (Earthtongue) (0) 40%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)

Knowledge (+10%)
Cult Lore (Maran Gor) (0) 55%
Farm (10) 35%
Manage Household (10) 30%
Read/Write (Old Tarsh) (0) 30%
Read/Write (Theyelan) (0) 20%
Survival (15) 30%

Magic (+0%)
Meditate (0) 65%
Spirit Combat (20) 35%
Worship (Maran Gor) (0) 100%
Perception (+10%)
Ranged (+10%)
Javelin (10) 30%

Melee (+10%)
1H Mace (15) 75%
1H Spear (5) 25%
2H Hammer (5) 35%
Battle Axe (10) 35%
Broadsword (10) 30%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 85%
Medium Shield (15) 40%
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 36%
Ride (Horse) (5) 5%
Ride (House) (5) 10%
Swim (15) 15%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 115%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 115%
Intrigue (5) 15%
Orate (10) 50%
Sing (10) 80%
Speak (Heortling) (0) 0%
Speak (Earthtongue) (0) 40%
Speak (Tarshite) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Maran Gor) (0) 55%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 35%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 30%
Read/Write (Theyelan) (0) 20%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 65%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Maran Gor) (0) 100%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 75%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 35%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 35%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 85%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Heavy Mace 75% 1D8+2+1D4 7
/10
Large Shield 85% 1D6+1D4 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 7 /6
16-18 L Arm 4 6 /5
13-15 R Arm 4 6 /5
12 Chest 4 8 /7
9-11 Abdomen 4 7 /6
5-8 L Leg 4 7 /6
1-4 R Leg 4 7 /6
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods