Kadrak Swifthoof

Fire/Sky Fertility Movement

Noble of Centaur, Initiate of Yelm

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Created at 2023/07/17 by bazman


Description


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Characteristics
Strength 23 115%
Constitution 12 60%
Size 28 140%
Dexterity 15 75%
Intelligence 20 100%
Power 15 75%
Charisma 16 80%
Attributes
Rune Points (Yelm) 5
Damage Bonus +2D6
DEX Strike Rank 2
Hit Points 17
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 0
Runes
Air Air 40%
Earth Earth 20%
Fire/Sky Fire/Sky 90%
Beast Beast 65%
Fertility Fertility 90%
Movement Movement 75%
Rune Spells
Cloud Clear Air Fire/Sky 1
Command (Horse) 2
Shield Magic 1
Sunspear Fire/Sky 3
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 12
Passions & Reputation
Honor 70%
Reputation 27%
Spirit Magic
Coordination 2
Detect Enemies 1
Mobility 1
Slow 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Horse) (5) 35%
Communication (+10%)
Intimidate (15) 50%
Intrigue (5) 25%
Orate (10) 60%
Sing (25) 45%
Speak (Firespeech) (0) 30%
Speak (Heortling) (0) 30%
Manipulation (+25%)

Knowledge (+10%)
Battle (10) 55%
Cult Lore (Yelm) (0) 45%
Customs (Centaur) (0) 30%
Manage Household (10) 75%
Read/Write (Beast Speech) (0) 20%

Magic (+5%)
Meditate (0) 10%
Worship (Yelm) (0) 50%
Perception (+10%)
Insight (Human) (20) 40%
Ranged (+25%)
Composite Bow (30) 80%

Melee (+25%)
2H Mace (10) 75%
Shield (+25%)
Large Shield (15) 70%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (30) 30%
Drive (Chariot) (5) 5%
Jump (45) 45%
Ride (Horse) (5) 5%
Ride (Horse) (5) 35%
Swim (25) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 50%
Intrigue (5) 25%
Orate (10) 60%
Sing (25) 45%
Speak (Heortling) (0) 0%
Speak (Beastspeech) (50) 60%
Speak (Firespeech) (0) 30%
Speak (Heortling) (0) 30%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (40) 65%
Sleight (10) 35%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (15) 25%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelm) (0) 45%
Customs (Heortling) (0) 0%
Customs (Beast Men) (25) 35%
Customs (Centaur) (0) 30%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (25) 35%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Centaur) (25) 35%
Manage Household (10) 75%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (15) 25%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Beast Speech) (0) 20%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (40) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelm) (0) 50%
Perception (+10%)
Insight (Species) (20) 30%
Insight (Human) (20) 40%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (30) 80%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 35%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 30%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 30%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 75%
2H Spear (15) 40%
Battle Axe (10) 35%
Broadsword (25) 50%
Dagger (15) 40%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Hoof (25) 50%
Kick (15) 40%
Kopis (10) 35%
Lance (25) 50%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 70%
Medium Shield (25) 50%
Small Shield (15) 40%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 50% 1D8+1+2D6 4
/12
Large Shield 70% 1D6+2D6 5
/16
Two-handed Mace 75% 1D8+2+2D6 5
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 6 /6
17-18 L Arm 7 5 /5
15-16 R Arm 7 5 /5
13-14 Chest 7 7 /7
11-12 L Foreleg 5 5 /5
9-10 R Foreleg 5 5 /5
7-8 Forequarters 5 7 /7
5-6 Hindquarters 5 7 /7
3-4 L Hind Leg 5 5 /5
1-2 R Hind Leg 5 5 /5
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods