Eyal Dechter

Movement Water Death

Fisher of Sartar, Initiate of Foundchild

Whitewall Clan | Colymar Tribe Thumbnail

Created at 2023/07/17 by Jeffrey Schultz


Description

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Text Notes (0)
Characteristics
Strength 17 85%
Constitution 11 55%
Size 13 65%
Dexterity 16 80%
Intelligence 11 55%
Power 11 55%
Charisma 13 65%
Attributes
Rune Points (Foundchild) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 12
Healing Rate 2
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 50%
Moon Moon 20%
Water Water 85%
Death Death 75%
Movement Movement 99%
Rune Spells
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Devotion (Foundchild) 60%
Hate (Wolf Pirates) 60%
Love (Family) 80%
Loyalty (Captain) 60%
Loyalty (Clan) 60%
Loyalty (Temple Of Engizi) 60%
Loyalty (Temple Of Foundchild) 60%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Mobility 0
Speedart 0
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (5) 85%
Drive (Chariot) (5) 50%
Drive (5) 20%
Swim (15) 65%
Communication (+5%)
Dance (10) 20%
Sing (10) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)

Knowledge (+0%)
Cult Lore (Foundchild) (0) 15%
Farm (10) 30%
First Aid (10) 20%
Herd (5) 15%
Lore (River) (0) 30%
Peaceful Cut (10) 45%
Shiphandling (0) 35%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Foundchild) (0) 20%
Perception (+0%)
Scan (25) 35%
Track (5) 40%
Ranged (+10%)
Composite Bow (5) 25%
Javelin (10) 55%

Melee (+10%)
1H Spear (5) 35%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 35%
Stealth (+0%)

Agility (+10%)
Boat (5) 85%
Climb (40) 50%
Dodge (32) 42%
Drive (Chariot) (5) 50%
Drive (5) 20%
Jump (48) 58%
Ride (Horse) (5) 15%
Ride (Horse) (5) 15%
Swim (15) 65%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Animal Lore (5) 5%
Battle (10) 10%
Celestial Lore (5) 5%
Cult Lore (Foundchild) (0) 15%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 20%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Lore (River) (0) 30%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 45%
Plant Lore (5) 5%
Shiphandling (0) 35%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 35%
Worship (Foundchild) (0) 20%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 35%
Search (25) 25%
Track (5) 40%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 55%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 35%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 35%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Javelin 35% 1D6+1D4 5
/8
Dagger 35% 1D4+2+1D4 7
/6
Long Spear 25% 1D10+1+1D4 3
/10
Medium Shield 40% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Dart 20% 1D6 1 20m
Thrown Javelin 55% 1D10+1D2 1 20m
Thrown Spear 55% 1D6+1+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 1 4 /4
16-18 L Arm 1 3 /3
13-15 R Arm 1 3 /3
12 Chest 1 5 /5
9-11 Abdomen 1 4 /4
5-8 L Leg 1 4 /4
1-4 R Leg 1 4 /4
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L