The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Eyal Dechter
Full Character
Stat Block
--- Eyal Dechter --- Runes: Movement Water Death Type: Player Character Homeland: Sartar Occupation: Fisher Initiate of Cult: Foundchild Standard of Living: Poor Income: 60 L Ransom: 200 L Description: asdfasdf Stats: Strength: 17 (85%) Constitution: 11 (55%) Size: 13 (65%) Dexterity: 16 (80%) Intelligence: 11 (55%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 80% Hate (Wolf Pirates) 60% Devotion (Foundchild) 60% Loyalty (Temple Of Foundchild) 60% Reputation 5% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Captain) 60% Loyalty (Temple Of Engizi) 60% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Water 85% Air 50% Moon 20% Power Runes: Fertility 25% Man 50% Illusion 50% Beast 50% Death 75% Harmony 50% Movement 99% Truth 50% Disorder 50% Condition Runes: Skills: **Agility (+10%)** Boat 85% Climb 50% Dodge 42% Drive (Chariot) 50% Drive 20% Jump 58% Ride (Horse) 15% Ride (Horse) 15% Swim 65% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Tradetalk) 15% **Knowledge (+0%)** Animal Lore 5% Battle 10% Celestial Lore 5% Cult Lore (Foundchild) 15% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Lore (River) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 45% Plant Lore 5% Shiphandling 35% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Worship (Foundchild) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 35% Search 25% Track 40% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 55% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 35% Spirit Magic: Mobility (0pts) Speedart (0pts) Rune Spells: Sureshot (1pts) Melee Attacks: Dagger 35% 1D4+2+1D4 SR 7 6/6 HP 1H Javelin 35% 1D6+1D4 SR 5 8/8 HP Long Spear 25% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Spear 55% 1D6+1+1D2 SR 1 10/10 HP Rng 20 Thrown Javelin 55% 1D10+1D2 SR 1 8/8 HP Rng 20 Dart 20% 1D6 SR 1 4/4 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 4/4 HP (16-18) - L Arm Armor: 1 3/3 HP (13-15) - R Arm Armor: 1 3/3 HP (12) - Chest Armor: 1 5/5 HP (9-11) - Abdomen Armor: 1 4/4 HP (5-8) - L Leg Armor: 1 4/4 HP (1-4) - R Leg Armor: 1 4/4 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Eyal Dechter ** Runes: Movement Water Death Homeland: Sartar, Occupation: Fisher, Initiate of Cult: Foundchild STR: 17, CON: 11, SIZ: 13, DEX: 16, INT: 11, POW: 11, CHA: 13, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Love (Family) 80%, Hate (Wolf Pirates) 60%, Devotion (Foundchild) 60%, Loyalty (Temple Of Foundchild) 60%, Loyalty (Temple Of Engizi) 60%, Reputation 5%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Captain) 60%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Air 50%, Moon 20%, Water 85%, Illusion 50%, Fertility 25%, Man 50%, Death 75%, Harmony 50%, Beast 50%, Disorder 50%, Movement 99%, Truth 50%, Skills: Boat 85%, Swim 65%, Jump 58%, Javelin 55%, Drive (Chariot) 50%, Climb 50%, Peaceful Cut 45%, Dodge 42%, Medium Shield 40%, Track 40%, 1H Spear 35%, Broadsword 35%, Large Shield 35%, Scan 35% Spirit Magic: Mobility (0pts), Speedart (0pts) Rune Spells: Sureshot (1pts) Attacks: Long Spear 25% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Dagger 35% 1D4+2+1D4 SR 7 6/6 HP 1H Javelin 35% 1D6+1D4 SR 5 8/8 HP Thrown Javelin 55% 1D10+1D2 SR 1 8/8 HP Rng 20 Dart 20% 1D6 SR 1 4/4 HP Rng 20 Thrown Spear 55% 1D6+1+1D2 SR 1 10/10 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 4/4 HP (16-18) - L Arm Armor: 1 3/3 HP (13-15) - R Arm Armor: 1 3/3 HP (12) - Chest Armor: 1 5/5 HP (9-11) - Abdomen Armor: 1 4/4 HP (5-8) - L Leg Armor: 1 4/4 HP (1-4) - R Leg Armor: 1 4/4 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,