Rhawn

Air Fertility Harmony

Hunter of Sartar, Initiate of Orlanth

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Created at 2023/07/05 by Jeffrey Schultz


Description

Rhawn was born to a peasant family of woodsman. From a young age he works with his family in the woods picking mushrooms and other plants, chopping wood or skinning trees. When he became old enough to choose his profession there was no choice at all he followed his family and became a woodsman.


Text Notes (0)
Characteristics
Strength 17 85%
Constitution 16 80%
Size 13 65%
Dexterity 19 95%
Intelligence 15 75%
Power 16 80%
Charisma 16 80%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D4
DEX Strike Rank 0
Hit Points 17
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 100%
Earth Earth 20%
Water Water 50%
Fertility Fertility 85%
Harmony Harmony 75%
Rune Spells
Dismiss Air Elemental Air 1
Increase/Decrease Wind Air 1
Summon Air Elemental Air 1
Summons of Evil Air 3
Wind Warp Air Movement 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 70%
Honor 60%
Love (Family) 70%
Love (Sister) 60%
Love (Yelsinia) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Loyalty (White Bull) 60%
Reputation 12%
Spirit Magic
Bladesharp 0
Detect Enemies 0
Heal 0
Mobility 0
Repair 0
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+15%)
Ride (Horse) (5) 45%
Ride (Bison) (5) 25%
Communication (+5%)
Dance (10) 20%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 35%

Knowledge (+5%)
Animal Lore (5) 50%
Battle (10) 65%
Farm (10) 45%
Herd (5) 20%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 40%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Track (5) 65%
Ranged (+20%)
Composite Bow (5) 75%
Javelin (10) 40%

Melee (+20%)
1H Axe (10) 40%
1H Spear (5) 60%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Stealth (+10%)
Hide (10) 30%

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (38) 53%
Drive (Chariot) (5) 20%
Jump (57) 72%
Ride (Horse) (5) 45%
Ride (Bison) (5) 25%
Swim (15) 30%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 35%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+5%)
Animal Lore (5) 50%
Battle (10) 65%
Celestial Lore (5) 10%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 65%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 75%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 40%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 60%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 40% 1D8+2+1D4 5
/8
1H Short Spear 60% 1D6+1+1D4 4
/10
Medium Shield 50% 1D4+1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 75% 1D8+1 0 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 6 /6
16-18 L Arm 3 5 /5
13-15 R Arm 3 5 /5
12 Chest 4 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 3 6 /6
1-4 R Leg 3 6 /6
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L
Composite Plate Helm
Cuirboilli Vambraces
Turtleshell Chest
linen Abdomen
Cuirboilli Greaves