Salarsson

Fertility Man Air

Priest of Sartar, Initiate of Yelm

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Created at 2023/06/06 by yosoyba


Description

Salarsson is Obliging and Regretful. He is a Common adventurer. (He/Him)


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Characteristics
Strength 9 45%
Constitution 14 70%
Size 14 70%
Dexterity 3 15%
Intelligence 13 65%
Power 11 55%
Charisma 13 65%
Attributes
Rune Points (Yelm) 1
Damage Bonus 0
DEX Strike Rank 5
Hit Points 15
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Darkness Darkness 40%
Earth Earth 20%
Fertility Fertility 75%
Man Man 75%
Rune Spells
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Disruption 1
Firearrow 2
Mobility 1
Multimissile 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (-10%)
Ride (Horse) (5) 20%
Communication (+5%)
Dance (10) 30%
Orate (10) 25%
Sing (10) 75%
Speak (Firespeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (-5%)

Knowledge (+5%)
Cult Lore (Yelm) (0) 50%
Farm (10) 45%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Manage Household (10) 25%

Magic (+0%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Orlanth) (0) 30%
Worship (Yelm) (0) 45%
Perception (+5%)
Ranged (-5%)
Composite Bow (5) 10%
Javelin (10) 15%

Melee (-5%)
1H Spear (5) 10%
Battle Axe (10) 15%
Broadsword (10) 20%
Dagger (15) 20%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 25%
Stealth (-10%)

Agility (-10%)
Boat (5) -5%
Climb (40) 30%
Dodge (6) -4%
Drive (Chariot) (5) -5%
Jump (9) -1%
Ride (Horse) (5) 20%
Swim (15) 5%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 30%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 75%
Speak (Firespeech) (0) 25%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 15%
Manipulation (-5%)
Conceal (5) 0%
Craft (Arms) (10) 5%
Devise (5) 0%
Play Instrument (5) 0%
Sleight (10) 5%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelm) (0) 50%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 15%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 30%
Worship (Yelm) (0) 45%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (-5%)
Arbalest (10) 5%
Axe, Throwing (10) 5%
Composite Bow (5) 10%
Crossbows (25) 20%
Dagger, Throwing (5) 0%
Elf Bow (5) 0%
Javelin (10) 15%
Pole Lasso (5) 0%
Rock (15) 10%
Self Bow (5) 0%
Sling (5) 0%
Staff Sling (10) 5%
Throwing Dagger (10) 5%
Thrown Axe (10) 5%

Melee (-5%)
1H Axe (10) 5%
1H Hammer (10) 5%
1H Mace (15) 10%
1H Spear (5) 10%
2H Axe (5) 0%
2H Hammer (5) 0%
2H Mace (10) 5%
2H Spear (15) 10%
Battle Axe (10) 15%
Broadsword (10) 20%
Dagger (15) 20%
Fist (25) 20%
Grapple (25) 20%
Greatsword (5) 0%
Kick (15) 10%
Kopis (10) 5%
Lance (5) 0%
Pike (15) 10%
Quarterstaff (15) 10%
Rapier (5) 0%
Shortsword (10) 5%
Whip (5) 0%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 25%
Small Shield (15) 10%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 20% 1D3 11
/0
Medium Shield 25% 1D4 10
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 20% 2D4+2 5 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods