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Salarsson
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Stat Block
--- Salarsson --- Runes: Fertility Man Air Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Yelm Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Salarsson is Obliging and Regretful. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 3 (15%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 5 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 11 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Yelm - Initiate - Rune Points: 1 Elemental Runes: Darkness 40% Air 70% Earth 20% Power Runes: Fertility 75% Man 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge -4% Drive (Chariot) -5% Jump -1% Ride (Horse) 20% Swim 5% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 25% Sing 75% Speak (Firespeech) 25% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 50% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 30% Worship (Yelm) 45% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 10% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 15% Broadsword 20% Dagger 20% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 10% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 20% Medium Shield 25% Small Shield 10% Spirit Magic: Mobility (1pts) Firearrow (2pts) Disruption (1pts) Multimissile (1pts) Rune Spells: Sureshot (1pts) Melee Attacks: Fist 20% 1D3 SR 11 0/0 HP Medium Shield 25% 1D4 SR 10 12/12 HP Ranged Attacks: Light Crossbow 20% 2D4+2 SR 5 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Salarsson ** Runes: Fertility Man Air Homeland: Sartar, Occupation: Priest, Initiate of Cult: Yelm STR: 9, CON: 14, SIZ: 14, DEX: 3, INT: 13, POW: 11, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 15%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Yelm - Initiate - Rune Points: 1 Runes: Darkness 40%, Air 70%, Earth 20%, Fertility 75%, Man 75%, Skills: Sing 75%, Cult Lore (Yelm) 50%, Spirit Combat 45%, Worship (Yelm) 45%, Homeland Lore (Local) 45%, Farm 45%, Dance 30%, Search 30%, Customs (Heortling) 30%, Climb 30%, Scan 30%, Listen 30%, Worship (Orlanth) 30%, Medium Shield 25% Spirit Magic: Mobility (1pts), Firearrow (2pts), Disruption (1pts), Multimissile (1pts) Rune Spells: Sureshot (1pts) Attacks: Fist 20% 1D3 SR 11 0/0 HP Medium Shield 25% 1D4 SR 10 12/12 HP Light Crossbow 20% 2D4+2 SR 5 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,