Smith

Truth Death Air

Priest of Sartar, Initiate of Humakt

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Created at 2023/04/17 by Patrick Munkacsy


Description

Redsmith


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Characteristics
Strength 17 85%
Constitution 12 60%
Size 17 85%
Dexterity 14 70%
Intelligence 10 50%
Power 13 65%
Charisma 10 50%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 14
Healing Rate 2
Magic Points 13
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Earth Earth 20%
Water Water 40%
Death Death 75%
Harmony Harmony 70%
Man Man 65%
Truth Truth 90%
Rune Spells
Bind Ghost Death 1
Oath Death Truth 2
Sword Trance Death 1
Movement
Ground 8
Passions & Reputation
Devotion (any) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Bladesharp 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Horse) (5) 15%
Communication (+0%)
Dance (10) 25%
Intimidate (15) 55%
Orate (10) 45%
Sing (10) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)

Knowledge (+0%)
Cult Lore (Humakt) (0) 55%
Farm (10) 30%
Herd (5) 15%
Manage Household (10) 20%
Read/Write (Theyalan) (0) 10%

Magic (+5%)
Meditate (0) 50%
Spirit Combat (20) 50%
Worship (Humakt) (0) 70%
Perception (+0%)
Insight (Species) (20) 45%
Ranged (+10%)
Composite Bow (5) 25%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 90%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 60%
Stealth (-5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 25%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 55%
Intrigue (5) 5%
Orate (10) 45%
Sing (10) 50%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 55%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Theyalan) (0) 10%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 50%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 70%
Perception (+0%)
Insight (Species) (20) 45%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 90%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 60%
Small Shield (15) 25%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 90% 1D8+1+1D6 5
/12
Medium Shield 60% 1D4+1D6 6
/12

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods