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Smith
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Stat Block
--- Smith --- Runes: Truth Death Air Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Humakt Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Redsmith Stats: Strength: 17 (85%) Constitution: 12 (60%) Size: 17 (85%) Dexterity: 14 (70%) Intelligence: 10 (50%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 14 Healing Rate: 2 Magic Points: 13 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Honor 60% Reputation 15% Love (Family) 60% Devotion (any) 60% Loyalty (Clan) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Earth 20% Water 40% Air 70% Power Runes: Beast 35% Truth 90% Harmony 70% Illusion 10% Movement 50% Fertility 25% Death 75% Stasis 50% Disorder 30% Man 65% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 55% Intrigue 5% Orate 45% Sing 50% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 55% Customs (Heortling) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Read/Write (Theyalan) 10% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 50% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 70% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 45% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 90% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 60% Small Shield 25% Spirit Magic: Bladesharp (2pts) Rune Spells: Oath (2pts) Bind Ghost (1pts) Sword Trance (1pts) Melee Attacks: Broadsword 90% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 60% 1D4+1D6 SR 6 12/12 HP Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Smith ** Runes: Truth Death Air Homeland: Sartar, Occupation: Priest, Initiate of Cult: Humakt STR: 17, CON: 12, SIZ: 17, DEX: 14, INT: 10, POW: 13, CHA: 10, Derived Stats: Magic Points: 13, Damage Bonus: +1D6, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 15%, Love (Family) 60%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Honor 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Earth 20%, Water 40%, Air 70%, Harmony 70%, Illusion 10%, Movement 50%, Fertility 25%, Death 75%, Truth 90%, Stasis 50%, Man 65%, Disorder 30%, Beast 35%, Skills: Broadsword 90%, Worship (Humakt) 70%, Medium Shield 60%, Intimidate 55%, Cult Lore (Humakt) 55%, Spirit Combat 50%, Speak (Heortling) 50%, Sing 50%, Meditate 50%, Jump 47%, Insight (Species) 45%, Climb 45%, Orate 45%, Fist 35% Spirit Magic: Bladesharp (2pts) Rune Spells: Oath (2pts), Bind Ghost (1pts), Sword Trance (1pts) Attacks: Broadsword 90% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 60% 1D4+1D6 SR 6 12/12 HP Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,