Derdastaggar

Truth Harmony Water

Chariot Driver of Sartar, Initiate of Dormal the Sailor

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Created at 2023/02/22 by Progameplayer


Description

Derdastaggar is Constricting and Wholesome. They is a Common adventurer. (They/Them)


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Characteristics
Strength 5 25%
Constitution 8 40%
Size 10 50%
Dexterity 7 35%
Intelligence 14 70%
Power 7 35%
Charisma 14 70%
Attributes
Rune Points (Dormal the Sailor) 1
Damage Bonus 0
DEX Strike Rank 4
Hit Points 8
Healing Rate 2
Magic Points 7
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 30%
Water Water 60%
Harmony Harmony 75%
Truth Truth 75%
Rune Spells
Float Water 1
Movement
Ground 8
Passions & Reputation
Devotion (Dormal) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Coordination 1
Farsee 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Boat (5) 25%
Drive (Chariot) (5) 50%
Swim (15) 50%
Communication (+5%)
Dance (10) 35%
Sing (10) 25%
Speak (Tradetalk) (0) 25%
Manipulation (+0%)
Craft (Woodworking) (10) 20%

Knowledge (+5%)
Battle (10) 35%
Cult Lore (Dormal the Sailor) (5) 55%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 20%
Shiphandling (0) 25%

Magic (-5%)
Spirit Combat (20) 30%
Worship (Dormal the Sailor) (5) 20%
Perception (+5%)
Scan (25) 55%
Ranged (+0%)
Composite Bow (5) 35%
Javelin (10) 20%

Melee (+0%)
1H Spear (5) 15%
2H Spear (15) 25%
Battle Axe (10) 40%
Broadsword (10) 25%
Dagger (15) 25%
Whip (5) 30%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Stealth (+0%)

Agility (-5%)
Boat (5) 25%
Climb (40) 35%
Dodge (14) 9%
Drive (Chariot) (5) 50%
Jump (21) 16%
Ride (Horse) (5) 0%
Swim (15) 50%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 35%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 25%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Craft (Woodworking) (10) 20%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 35%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Dormal the Sailor) (5) 55%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 25%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (-5%)
Meditate (0) 0%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Dormal the Sailor) (5) 20%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 55%
Search (25) 30%
Track (5) 10%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 35%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 20%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 25%
Battle Axe (10) 40%
Broadsword (10) 25%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 30%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Small Shield (15) 15%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 40% 1D8+2 9
/8
Medium Shield 30% 1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 35% 1D8+1 4 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 3 /3
16-18 L Arm 0 2 /2
13-15 R Arm 0 2 /2
12 Chest 0 4 /4
9-11 Abdomen 0 3 /3
5-8 L Leg 0 3 /3
1-4 R Leg 0 3 /3
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple