Arim Deerhound

Earth Movement Death

Refugee of Old Tarsh, Initiate of Babeester Gor

Kerofini Clan | Wintertop Tribe Thumbnail

Created at 2023/02/14 by Paul StJohn Mackintosh


Description

Tarshite refugee from Wintertop, come south to where Earth is revered, to help defend Earth powers against Lunar encroachment. Gets preachy about need for Earth faithful to stand together, but has grown wittier and more ironic in exile, as well as more cunning.


Add to my Roster Text Notes (1)
Characteristics
Strength 11 55%
Constitution 11 55%
Size 14 70%
Dexterity 13 65%
Intelligence 17 85%
Power 15 75%
Charisma 14 70%
Attributes
Rune Points (Babeester Gor) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 12
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Earth Earth 90%
Fire/Sky Fire/Sky 20%
Water Water 40%
Death Death 75%
Man Man 60%
Movement Movement 85%
Spirit Spirit 10%
Rune Spells
Axe Trance Death 1
Find Enemy Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Babeester Gor) 60%
Devotion (Earth) 60%
Hate (Lunars) 60%
Honor (Family) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Group) 60%
Loyalty (Shaker Temple) 60%
Reputation 5%
Spirit Magic
Befuddle 2
Bladesharp 1
Heal 1
Ignite 1
Strength 2
Details
Standard of Living Poor
Income 10 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+10%)
Charm (15) 50%
Dance (10) 25%
Intimidate (15) 45%
Sing (10) 30%
Speak (Earthtongue) (0) 20%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)

Knowledge (+10%)
Cult Lore (Babeester Gor) (0) 40%
Evaluate (10) 30%
Farm (10) 35%
First Aid (10) 30%
Read/Write (Old Tarsh) (0) 20%
Survival (15) 50%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Babeester Gor) (0) 45%
Perception (+10%)
Insight (Species) (20) 55%
Scan (25) 50%
Search (25) 75%
Track (5) 25%
Ranged (+15%)
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Javelin (10) 35%
Rock (15) 45%

Melee (+15%)
1H Axe (10) 80%
1H Mace (15) 55%
1H Spear (5) 30%
2H Axe (5) 40%
Battle Axe (10) 40%
Broadsword (10) 35%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 50%
Stealth (+10%)
Hide (10) 45%
Move Quietly (10) 45%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (18) 23%
Drive (Chariot) (5) 10%
Jump (27) 32%
Ride (Horse) (5) 10%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 50%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 45%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Earthtongue) (0) 20%
Speak (Tarshite) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 20%
Celestial Lore (5) 15%
Cult Lore (Babeester Gor) (0) 40%
Customs (Tarshite) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 30%
Farm (10) 35%
First Aid (10) 30%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 20%
Survival (15) 50%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Babeester Gor) (0) 45%
Perception (+10%)
Insight (Species) (20) 55%
Listen (25) 35%
Scan (25) 50%
Search (25) 75%
Track (5) 25%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 45%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 80%
1H Hammer (10) 25%
1H Mace (15) 55%
1H Spear (5) 30%
2H Axe (5) 40%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 40%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 50%
Stealth (+10%)
Hide (10) 45%
Move Quietly (10) 45%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 80% 1D8+2+1D4 7
/8
Light Mace 55% 1D6+2+1D4 7
/6
Medium Shield 45% 1D4+1D4 7
/12
Small Axe 45% 1D6+1+1D4 8
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 30% 1D8+1 2 100m
Thrown Axe 35% 1D6+1D2 2 20m
Thrown Dagger 25% 1D4+1D2 2 20m
Thrown Rock 45% 1D4+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 1 4 /4
16-18 L Arm 1 3 /3
13-15 R Arm 1 3 /3
12 Chest 1 5 /5
9-11 Abdomen 1 4 /4
5-8 L Leg 1 4 /4
1-4 R Leg 1 4 /4
Equipment
Equipment