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Darkness Movement Death

Heavy Infantry of Sartar, Initiate of Babeester Gor

Hansis Clan | Bob Tribe Thumbnail

Created at 2023/02/07 by dan


Description


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Characteristics
Strength 19 95%
Constitution 14 70%
Size 20 100%
Dexterity 13 65%
Intelligence 13 65%
Power 14 70%
Charisma 11 55%
Attributes
Rune Points (Babeester Gor) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 70%
Darkness Darkness 90%
Earth Earth 20%
Death Death 75%
Movement Movement 75%
Rune Spells
Axe Trance Death 1
Berserker Death Beast 2
Movement
Ground 8
Passions & Reputation
Devotion (Babeester Gor) 60%
Honor 60%
Love (Family) 70%
Loyalty (Clan) 70%
Loyalty (Tribe) 70%
Reputation 10%
Spirit Magic
Bladesharp 5
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Bison) (5) 25%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 35%
Sing (10) 30%
Speak (Earthtongue) (0) 10%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 55%
Cult Lore (Babeester Gor) (0) 20%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%

Magic (+5%)
Meditate (0) 35%
Spirit Combat (20) 50%
Worship (Babeester Gor) (0) 25%
Perception (+5%)
Listen (25) 40%
Scan (25) 65%
Ranged (+15%)
Javelin (10) 85%

Melee (+15%)
1H Axe (10) 100%
1H Spear (5) 30%
2H Axe (5) 40%
Battle Axe (10) 35%
Broadsword (10) 80%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 95%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Ride (Bison) (5) 25%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 35%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Earthtongue) (0) 10%
Speak (Heortling) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Babeester Gor) (0) 20%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 35%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Babeester Gor) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 65%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 85%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 100%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 40%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 80%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 95%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 100% 1D8+2+1D6 6
/8
Broadsword 80% 1D8+1+1D6 5
/12
Medium Shield 95% 1D4+1D6 6
/12
Small Axe 100% 1D6+1+1D6 7
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 85% 1D10+1D3 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L