Ignalla

Earth Harmony Fertility

Chariot Driver of Sartar, Initiate of Ernalda

Orlanthi Clan | Orlmarth Tribe Thumbnail

Created at 2022/05/22 by nickl


Description


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Characteristics
Strength 19 95%
Constitution 19 95%
Size 13 65%
Dexterity 14 70%
Intelligence 17 85%
Power 15 75%
Charisma 11 55%
Attributes
Rune Points (Ernalda) 4
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 20
Healing Rate 0
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 55%
Earth Earth 80%
Fire/Sky Fire/Sky 25%
Beast Beast 55%
Fertility Fertility 75%
Harmony Harmony 75%
Plant Plant 15%
Rune Spells
Earthpower Earth 3
Gnome to Gargoyle Earth 1
Summon Household Guardian Earth Harmony 1
Movement
Ground 8
Passions & Reputation
Devotion (Ernalda) 70%
Fear (Dragons) 80%
Hate (Lunar Empire) 60%
Love (Family) 90%
Loyalty (Clan) 60%
Loyalty (Sartar) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 12%
Spirit Magic
Demoralize 0
Heal 0
Light 0
Spirit Screen 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 60%
Drive (Chariot) (5) 55%
Drive (Chariot) (5) 55%
Ride (All) (5) 20%
Communication (+5%)
Dance (10) 55%
Orate (10) 20%
Sing (10) 60%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 40%
Celestial Lore (5) 25%
Cult Lore (Ernalda) (0) 45%
Farm (10) 40%
First Aid (10) 30%
Herd (5) 25%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 50%
Worship (Ernalda) (0) 25%
Perception (+10%)
Listen (25) 45%
Scan (25) 75%
Search (25) 45%
Ranged (+20%)
Javelin (10) 40%
Sling (5) 55%

Melee (+20%)
1H Axe (10) 50%
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 45%
Whip (5) 75%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 75%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 60%
Dodge (28) 38%
Drive (Chariot) (5) 55%
Drive (Chariot) (5) 55%
Jump (42) 52%
Ride (Horse) (5) 15%
Ride (All) (5) 20%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 55%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 20%
Sing (10) 60%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 40%
Celestial Lore (5) 25%
Cult Lore (Ernalda) (0) 45%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 30%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Spirit Combat (20) 50%
Worship (Ernalda) (0) 25%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 75%
Search (25) 45%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 55%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 50%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 75%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 75%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 50% 1D8+2+1D4 7
/8
Kick 35% 1D6+1D4 8
/0
Medium Shield 75% 1D4+1D4 7
/12
Parrying Dagger 45% 1D4+2+1D4 8
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 55% 1D8 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 7 /7
16-18 L Arm 1 6 /6
13-15 R Arm 1 6 /6
12 Chest 3 8 /8
9-11 Abdomen 3 7 /7
5-8 L Leg 1 7 /7
1-4 R Leg 1 7 /7
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple