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Ignalla
Full Character
Stat Block
--- Ignalla --- Runes: Earth Harmony Fertility Type: Player Character Homeland: Sartar Occupation: Chariot Driver Initiate of Cult: Ernalda Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 19 (95%) Constitution: 19 (95%) Size: 13 (65%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 15 (75%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 20 Healing Rate: 0 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 12% Love (Family) 90% Loyalty (Sartar) 60% Loyalty (Temple) 60% Hate (Lunar Empire) 60% Fear (Dragons) 80% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Ernalda) 70% **Cults: Ernalda - Initiate - Rune Points: 4 Elemental Runes: Air 55% Earth 80% Fire/Sky 25% Power Runes: Man 45% Stasis 50% Harmony 75% Movement 50% Beast 55% Death 25% Plant 15% Illusion 50% Fertility 75% Truth 50% Disorder 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 38% Drive (Chariot) 55% Drive (Chariot) 55% Jump 52% Ride (Horse) 15% Ride (All) 20% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 55% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 20% Sing 60% Speak (Tradetalk) 15% **Knowledge (+10%)** Animal Lore 15% Battle 40% Celestial Lore 25% Cult Lore (Ernalda) 45% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Spirit Combat 50% Worship (Ernalda) 25% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 75% Search 45% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 50% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 75% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 55% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 75% Small Shield 35% Spirit Magic: Heal (0pts) Light (0pts) Demoralize (0pts) Spirit Screen (0pts) Rune Spells: Gnome to Gargoyle (1pts) Summon Household Guardian (1pts) Earthpower (3pts) Melee Attacks: Kick 35% 1D6+1D4 SR 8 0/0 HP 1H Battle Axe 50% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 75% 1D4+1D4 SR 7 12/12 HP Parrying Dagger 45% 1D4+2+1D4 SR 8 8/8 HP Ranged Attacks: Sling 55% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 7/7 HP (16-18) - L Arm Armor: 1 6/6 HP (13-15) - R Arm Armor: 1 6/6 HP (12) - Chest Armor: 3 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 1 7/7 HP (1-4) - R Leg Armor: 1 7/7 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Ignalla ** Runes: Earth Harmony Fertility Homeland: Sartar, Occupation: Chariot Driver, Initiate of Cult: Ernalda STR: 19, CON: 19, SIZ: 13, DEX: 14, INT: 17, POW: 15, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 20, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Loyalty (Temple) 60%, Reputation 12%, Love (Family) 90%, Loyalty (Sartar) 60%, Devotion (Ernalda) 70%, Hate (Lunar Empire) 60%, Fear (Dragons) 80%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Ernalda - Initiate - Rune Points: 4 Runes: Fire/Sky 25%, Air 55%, Earth 80%, Fertility 75%, Plant 15%, Illusion 50%, Disorder 25%, Truth 50%, Stasis 50%, Harmony 75%, Movement 50%, Man 45%, Beast 55%, Death 25%, Skills: Scan 75%, Whip 75%, Medium Shield 75%, Climb 60%, Sing 60%, Drive (Chariot) 55%, Sling 55%, Dance 55%, Drive (Chariot) 55%, Jump 52%, Spirit Combat 50%, 1H Axe 50%, Crossbows 45%, Cult Lore (Ernalda) 45% Spirit Magic: Heal (0pts), Light (0pts), Demoralize (0pts), Spirit Screen (0pts) Rune Spells: Gnome to Gargoyle (1pts), Summon Household Guardian (1pts), Earthpower (3pts) Attacks: 1H Battle Axe 50% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 75% 1D4+1D4 SR 7 12/12 HP Parrying Dagger 45% 1D4+2+1D4 SR 8 8/8 HP Kick 35% 1D6+1D4 SR 8 0/0 HP Sling 55% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 7/7 HP (16-18) - L Arm Armor: 1 6/6 HP (13-15) - R Arm Armor: 1 6/6 HP (12) - Chest Armor: 3 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 1 7/7 HP (1-4) - R Leg Armor: 1 7/7 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,