mick 2

Air Truth Death

Noble of Sartar, Initiate of Humakt

Orlmarth Clan | Orlanthi Tribe Thumbnail

Created at 2022/05/22 by Michael Nielsen


Description


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Characteristics
Strength 16 80%
Constitution 12 60%
Size 15 75%
Dexterity 13 65%
Intelligence 18 90%
Power 10 50%
Charisma 17 85%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 13
Healing Rate 2
Magic Points 10
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 80%
Earth Earth 25%
Fire/Sky Fire/Sky 60%
Death Death 80%
Movement Movement 55%
Truth Truth 80%
Rune Spells
Sword Trance Death 1
True Weapon Death 1
Turn Undead Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Humakt) 60%
Fear (Harrek The Berserk) 60%
Hate (Choas) 70%
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Queen Samastina) 60%
Loyalty (Sartar) 70%
Loyalty (Tribe) 60%
Reputation 17%
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Any) (5) 15%
Ride (Horse) (5) 20%
Communication (+15%)
Dance (10) 30%
Intimidate (15) 55%
Intrigue (5) 30%
Orate (10) 55%
Sing (10) 35%
Speak (Any) (0) 25%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 35%
Cult Lore (Humakt) (0) 50%
Customs (Battle) (0) 20%
Farm (10) 40%
Herd (5) 25%
Manage Household (10) 50%
Read/Write (Any) (0) 20%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 50%
Worship (Humakt) (0) 55%
Perception (+10%)
Insight (Human) (20) 40%
Ranged (+15%)
Composite Bow (5) 75%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 140%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 95%
Medium Shield (15) 45%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Ride (Any) (5) 15%
Ride (Horse) (5) 20%
Swim (15) 20%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 55%
Intrigue (5) 30%
Orate (10) 55%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Any) (0) 25%
Speak (Heortling) (50) 65%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 35%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 50%
Customs (Heortling) (0) 0%
Customs (Battle) (0) 20%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 50%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Any) (0) 20%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 55%
Perception (+10%)
Insight (Species) (20) 30%
Insight (Human) (20) 40%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 75%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 140%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 95%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 35% 1D8+2+1D4 6
/8
Broadsword 140% 1D8+1+1D4 5
/12
Dagger 40% 1D4+2+1D4 7
/6
Large Shield 95% 1D6+1D4 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 75% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 5 /5
16-18 L Arm 6 4 /4
13-15 R Arm 6 4 /4
12 Chest 6 6 /6
9-11 Abdomen 6 5 /5
5-8 L Leg 6 5 /5
1-4 R Leg 6 5 /5
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
noble clothing (60L)
189 L in coing
450 L in jewelry, vessels and luxury goods
4 Healing potions that heal 1D10
Daron (large horse)
Galana (pony)