Harredovar

Beast Disorder Air

Hunter of Old Tarsh, Initiate of Odayla

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Created at 2021/09/22 by Friki Vetusto


Description

Harredovar is Perfect and Expert. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 17 85%
Constitution 12 60%
Size 16 80%
Dexterity 9 45%
Intelligence 12 60%
Power 17 85%
Charisma 14 70%
Attributes
Rune Points (Odayla) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 14
Healing Rate 2
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 80%
Earth Earth 70%
Fire/Sky Fire/Sky 40%
Beast Beast 85%
Disorder Disorder 85%
Rune Spells
Bear's Skin Beast 3
Bear's Strength Beast 2
Claws Beast 2
Movement
Ground 8
Passions & Reputation
Love (Family) 80%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Reputation 11%
Spirit Magic
Heal 2
Protection 2
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 75%
Ride (Horse) (5) 20%
Communication (+10%)
Dance (10) 25%
Sing (10) 50%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 25%

Knowledge (+5%)
Animal Lore (5) 50%
Cult Lore (Odayla) (0) 20%
Farm (10) 30%
Peaceful Cut (10) 80%
Survival (15) 25%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 55%
Worship (Odayla) (0) 45%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Track (5) 80%
Ranged (+10%)
Arbalest (10) 30%
Javelin (10) 30%
Sling (5) 80%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (-10%)
Hide (10) 10%

Agility (+10%)
Boat (5) 15%
Climb (40) 75%
Dodge (18) 28%
Drive (Chariot) (5) 15%
Jump (27) 37%
Ride (Horse) (5) 20%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 50%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 25%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 50%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Odayla) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 30%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 80%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 55%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Odayla) (0) 45%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 80%
Ranged (+10%)
Arbalest (10) 30%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 80%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (-10%)
Hide (10) 10%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 35% 1D4+2+1D6 8
/6
Medium Shield 40% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 80% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L