Vadstander

Beast Illusion Darkness

Thief of Sartar, Initiate of Eurmal

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Created at 2021/07/13 by Ethan Wall


Description

Vadstander is Inflexible and Always Late. He is a Heroic adventurer. (He/Him)


Text Notes (0)
Characteristics
Strength 12 60%
Constitution 15 75%
Size 19 95%
Dexterity 14 70%
Intelligence 12 60%
Power 10 50%
Charisma 9 45%
Attributes
Rune Points (Eurmal) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 17
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 50%
Darkness Darkness 80%
Earth Earth 60%
Beast Beast 85%
Illusion Illusion 85%
Rune Spells
Illusory Motion Illusion 1
Illusory Taste Illusion 1
Reflection Illusion Moon 1
Movement
Ground 8
Passions & Reputation
Hate (Authority) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Gang) 60%
Loyalty (Tribe) 60%
Reputation 14%
Spirit Magic
Disruption 1
Glamour 2
Ignite 1
Shimmer 1
Silence 1
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 75%
Dodge (28) 73%
Communication (+0%)
Charm (15) 25%
Dance (10) 15%
Disguise (5) 35%
Fast Talk (5) 50%
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Devise (5) 20%
Sleight (10) 45%

Knowledge (+0%)
Cult Lore (Eurmal) (0) 30%
Farm (10) 30%
Herd (5) 15%
Treat Poison (5) 30%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Eurmal) (0) 40%
Perception (+0%)
Ranged (+5%)
Crossbows (25) 55%
Javelin (10) 25%
Sling (5) 35%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 45%

Agility (+0%)
Boat (5) 5%
Climb (40) 75%
Dodge (28) 73%
Drive (Chariot) (5) 5%
Jump (42) 42%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 25%
Dance (10) 15%
Disguise (5) 35%
Fast Talk (5) 50%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 20%
Play Instrument (5) 10%
Sleight (10) 45%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Eurmal) (0) 30%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 30%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Eurmal) (0) 40%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 55%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 35%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 45%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 30% Special+1D4 7
/0
Medium Shield 35% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 35% 1D8 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 2 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 2 6 /6
1-4 R Leg 2 6 /6
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark