Erinna Faranale

Earth Harmony Fertility

Assistant Shaman of Old Tarsh, Initiate of Ernalda

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Created at 2021/04/12 by Machiavelli_The_Sly


Description

Erinna Faranale is Interested and Resilient. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 13 65%
Constitution 14 70%
Size 16 80%
Dexterity 10 50%
Intelligence 16 80%
Power 14 70%
Charisma 12 60%
Attributes
Rune Points (Ernalda) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 15
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 40%
Earth Earth 90%
Fire/Sky Fire/Sky 60%
Fertility Fertility 85%
Harmony Harmony 85%
Rune Spells
Bless Crops Fertility Earth 1
Gnome to Gargoyle Earth 1
Reproduce Fertility 2
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (High Priestess) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Shaman) 60%
Reputation 13%
Spirit Magic
Demoralize 2
Heal 8
Shimmer 3
Strength 2
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Ride (Horse) (5) 10%
Communication (+0%)
Charm (15) 40%
Dance (10) 35%
Sing (10) 65%
Speak (Spiritspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)

Knowledge (+5%)
Cult Lore (Ernalda) (0) 20%
Farm (10) 30%
First Aid (10) 30%
Lore (Animal) (0) 80%
Lore (Plant) (0) 25%
Survival (15) 25%

Magic (+5%)
Meditate (0) 30%
Spirit Combat (20) 95%
Spirit Dance (0) 15%
Spirit Lore (0) 25%
Spirit Travel (0) 25%
Worship (Ernalda) (0) 50%
Perception (+5%)
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 25%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 30%
Broadsword (10) 25%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 10%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 40%
Dance (10) 35%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 65%
Speak (Heortling) (0) 0%
Speak (Spiritspeech) (0) 20%
Speak (Tarshite) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Ernalda) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 30%
First Aid (10) 30%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Animal) (0) 80%
Lore (Local) (0) 0%
Lore (Plant) (0) 25%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 30%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 95%
Spirit Dance (0) 15%
Spirit Lore (0) 25%
Spirit Travel (0) 25%
Understand Herd Beast (0) 0%
Worship (Ernalda) (0) 50%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 30%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 30% 1D3+1D4 8
/0
Medium Shield 45% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons