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Erinna Faranale
Full Character
Stat Block
--- Erinna Faranale --- Runes: Earth Harmony Fertility Type: Player Character Homeland: Old Tarsh Occupation: Assistant Shaman Initiate of Cult: Ernalda Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Erinna Faranale is Interested and Resilient. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (High Priestess) 60% Reputation 13% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Shaman) 60% Loyalty (Shaker Temple) 60% **Cults: Ernalda - Initiate - Rune Points: 3 Elemental Runes: Earth 90% Darkness 40% Fire/Sky 60% Power Runes: Fertility 85% Harmony 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 40% Dance 35% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 65% Speak (Heortling) 0% Speak (Spiritspeech) 20% Speak (Tarshite) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Ernalda) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 80% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 95% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Ernalda) 50% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Heal (8pts) Shimmer (3pts) Strength (2pts) Demoralize (2pts) Rune Spells: Bless Crops (1pts) Gnome to Gargoyle (1pts) Reproduce (2pts) Melee Attacks: Fist 30% 1D3+1D4 SR 8 0/0 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Erinna Faranale ** Runes: Earth Harmony Fertility Homeland: Old Tarsh, Occupation: Assistant Shaman, Initiate of Cult: Ernalda STR: 13, CON: 14, SIZ: 16, DEX: 10, INT: 16, POW: 14, CHA: 12, Derived Stats: Hit Points: 15, Magic Points: 14, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 13%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Shaman) 60%, Loyalty (Shaker Temple) 60%, Loyalty (High Priestess) 60%, Cults: Ernalda - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 60%, Earth 90%, Harmony 85%, Fertility 85%, Skills: Spirit Combat 95%, Lore (Animal) 80%, Sing 65%, Worship (Ernalda) 50%, Climb 50%, Speak (Tarshite) 50%, Medium Shield 45%, Charm 40%, Homeland Lore (Local) 35%, Dance 35%, Customs (Tarshite) 30%, Large Shield 30%, Scan 30%, Search 30% Spirit Magic: Demoralize (2pts), Heal (8pts), Shimmer (3pts), Strength (2pts) Rune Spells: Reproduce (2pts), Bless Crops (1pts), Gnome to Gargoyle (1pts) Attacks: Fist 30% 1D3+1D4 SR 8 0/0 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,