Gardi

Earth Disorder Death

Light Infantry of Old Tarsh, Initiate of Maran Gor

Taralings Clan | Colymar Tribe Thumbnail

Created at 2021/03/16 by Seleuco


Description

Gardi is Cold, Prudent, Ruthless and Thoughtless. His grandfather, a farmer, survived the battle of Grizzly Peak, but died in the Boldhomme Campaign. His father, a soldier, fought in the Grazelands Campaign and survived. He died in the Great Winter, when he starved to death. In 1622 he almost died fighting a Monster. In 1623 he fought in the siege of Nochet and survived. In the Battle of Pennel ford he was almost driven insane by Lunar Magic. He Witnnessed the Dragonrise and Kallyr Starbrow acclaimed Prince.


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Characteristics
Strength 16 80%
Constitution 17 85%
Size 18 90%
Dexterity 12 60%
Intelligence 13 65%
Power 12 60%
Charisma 12 60%
Attributes
Rune Points (Maran Gor) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 19
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 20%
Darkness Darkness 70%
Earth Earth 80%
Death Death 80%
Disorder Disorder 80%
Rune Spells
Blast Earth Earth Death 1
Command (Dinossaur) 2
Dismiss Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Hate (Lunar Empire) 60%
Honor 70%
Love (Family) 90%
Loyalty (Clan) 60%
Loyalty (Sartar) 60%
Loyalty (Shaker Temple) 70%
Reputation 10%
Spirit Magic
Dullblade 3
Strength 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Ride (Horses) (5) 5%
Communication (+0%)
Dance (10) 35%
Intimidate (15) 55%
Sing (10) 20%
Speak (Earthtongue) (0) 35%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)

Knowledge (+5%)
Battle (10) 60%
Cult Lore (Maran Gor) (0) 20%
Farm (10) 55%
First Aid (10) 55%
Survival (15) 45%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Maran Gor) (0) 30%
Perception (+5%)
Listen (25) 40%
Scan (25) 65%
Ranged (+5%)
Javelin (10) 25%
Sling (5) 70%

Melee (+5%)
1H Mace (15) 65%
1H Spear (5) 20%
Battle Axe (10) 30%
Broadsword (10) 25%
Dagger (15) 30%
Grapple (25) 65%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 15%

Agility (-5%)
Climb (40) 35%
Dodge (24) 19%
Jump (36) 31%
Ride (Horses) (5) 5%
Swim (15) 10%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 35%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 55%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Earthtongue) (0) 35%
Speak (Tarshite) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 60%
Celestial Lore (5) 10%
Cult Lore (Maran Gor) (0) 20%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 55%
First Aid (10) 55%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 45%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 35%
Worship (Maran Gor) (0) 30%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 65%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 70%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 65%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 30%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 65%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Small Shield (15) 20%
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 65% Special+1D6 8
/0
Heavy Mace 65% 1D8+2+1D6 7
/10
Medium Shield 60% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 70% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 7 /7
16-18 L Arm 3 6 /6
13-15 R Arm 3 6 /6
12 Chest 3 8 /8
9-11 Abdomen 3 7 /7
5-8 L Leg 3 7 /7
1-4 R Leg 3 7 /7
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L
He has an ancient treasure map