Solveig Hrolfsdottir

Air Death Truth

Noble of Sartar, Initiate of Humakt

Varmandi Clan | Colymar Tribe Thumbnail

Created at 2021/03/14 by Seleuco


Description

Solveig is Proud, Blunt and Relentless. Her Grandfather Sigurd a sartarite merchant who reached nobility. He was killed in a familiar feud, tricked by Eurmal, who disguissed as a Serpent. His Father Hrolf Sigurdson lived in Esrolia as a noble. He fought in the Starbrow´s Rebellion and survived. In 1616 he fought against the Wolf Pirates Navy and was killed by Harrek the Berserk. Solveig fought the Civil War in Esrolia and protected Queen Samastina from Red Earth assassins. In 1623 she fought the Siege of Nochet and was Blessed by Queen Samastina. After finding her family, she went to the Battle of Pennel Ford, where she fought with Great Glory. She then travelled to the City of Wonders, to try killing Harrek. But she was cursed by the Guardians of the City of Wonders and nearly killed. Solveig and her family moved to Sartar, where she Witnessed the Dragonrise and survived the Liberation of Sartar.


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Characteristics
Strength 17 85%
Constitution 16 80%
Size 11 55%
Dexterity 13 65%
Intelligence 17 85%
Power 11 55%
Charisma 15 75%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 80%
Darkness Darkness 30%
Fire/Sky Fire/Sky 60%
Death Death 80%
Truth Truth 80%
Rune Spells
Detect Truth Truth 1
Morale Death Truth 2
Oath Death Truth 2
Movement
Ground 8
Passions & Reputation
Fear (Eurmal) 60%
Hate (Harrek The Berserk) 60%
Honor 80%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Queen Samastina) 70%
Loyalty (Tribe) 70%
Reputation 35%
Spirit Magic
Bladesharp 2
Heal 1
Strength 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horses) (5) 30%
Communication (+10%)
Dance (10) 25%
Intimidate (15) 70%
Intrigue (5) 50%
Orate (10) 85%
Sing (10) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 50%
Cult Lore (Humakt) (0) 25%
Farm (10) 40%
Herd (5) 25%
Manage Household (10) 75%
Read/Write (Heortling) (0) 20%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 45%
Worship (Humakt) (0) 45%
Perception (+10%)
Insight (Human) (20) 50%
Ranged (+20%)
Composite Bow (5) 35%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 95%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 100%
Stealth (+15%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 49%
Ride (Horses) (5) 30%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 70%
Intrigue (5) 50%
Orate (10) 85%
Sing (10) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 50%
Celestial Lore (5) 15%
Cult Lore (Humakt) (0) 25%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Manage Household (10) 75%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Heortling) (0) 20%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 45%
Worship (Humakt) (0) 45%
Perception (+10%)
Insight (Species) (20) 30%
Insight (Human) (20) 50%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 35%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 95%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 100%
Small Shield (15) 35%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 95% 1D8+1+1D4 6
/12
Medium Shield 100% 1D4+1D4 7
/12

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 6 /6
16-18 L Arm 6 5 /5
13-15 R Arm 6 5 /5
12 Chest 6 7 /7
9-11 Abdomen 6 6 /6
5-8 L Leg 6 6 /6
1-4 R Leg 6 6 /6
Equipment
Equipment
History: 600 Lunars
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods
Famous Ancestor
+4 CON against poissons
Geas: Never use poisons