Finn Hrolfson

Illusion Disorder Darkness

Bandit of Sartar, Initiate of Eurmal

Varmandi Clan | Colymar Tribe Thumbnail

Created at 2021/03/13 by Seleuco


Description

Finn is Patient, Greedy and a Liar. His Grandfather Sigurd was a sartarite merchant who reached nobility. He was killed in a familiar feud, tricked by Eurmal, who disguissed as a Serpent. His Father Hrolf Sigurdson lived in Esrolia as a noble. He fought in the Starbrow´s Rebellion and survived. In 1616 he fought against the Wolf Pirates Navy and was killed by Harrek the Berserk. He fought in the Civil War in Esrolia and Pillaged Red Earth supporters. In 1623, he participated in he Civil Strife and Assaulted members of the Orleving clan. He was blessed by Eurmal and decided to move to Sartar with his family, where he participated in the Liberation of Sartar and was nearly killed.


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Characteristics
Strength 13 65%
Constitution 13 65%
Size 15 75%
Dexterity 17 85%
Intelligence 17 85%
Power 12 60%
Charisma 13 65%
Attributes
Rune Points (Eurmal) 4
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 14
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 40%
Darkness Darkness 70%
Fire/Sky Fire/Sky 60%
Disorder Disorder 80%
Illusion Illusion 80%
Rune Spells
Illusory Odor Illusion 1
Lie Illusion Disorder 2
Reflection Illusion Moon 1
Wind Words Air Movement 1
Movement
Ground 8
Passions & Reputation
Devotion (Eurmal) 70%
Hate (Authority) 60%
Hate (Harrek The Berserk) 60%
Hate (Orlevings) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 7%
Spirit Magic
Disruption 0
Ignite 0
Shimmer 3
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (34) 109%
Ride (Horses) (5) 20%
Communication (+10%)
Charm (15) 35%
Dance (10) 25%
Fast Talk (5) 55%
Intimidate (15) 35%
Sing (10) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 25%
Cult Lore (Eurmal) (0) 25%
Farm (10) 40%
First Aid (10) 30%
Herd (5) 25%
Lore (Animal) (0) 20%
Survival (15) 65%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Eurmal) (0) 20%
Perception (+10%)
Track (5) 45%
Ranged (+20%)
Javelin (10) 40%
Sling (5) 55%

Melee (+20%)
1H Spear (5) 35%
2H Spear (15) 90%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 60%
Stealth (+15%)
Hide (10) 80%
Move Quietly (10) 50%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (34) 109%
Drive (Chariot) (5) 15%
Jump (51) 61%
Ride (Horse) (5) 15%
Ride (Horses) (5) 20%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 35%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 55%
Intimidate (15) 35%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 25%
Celestial Lore (5) 15%
Cult Lore (Eurmal) (0) 25%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 30%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Lore (Animal) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 65%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 35%
Worship (Eurmal) (0) 20%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 45%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 55%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 90%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 60%
Small Shield (15) 35%
Stealth (+15%)
Hide (10) 80%
Move Quietly (10) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 45% 1D4+2+1D4 6
/6
Long Spear 90% 1D10+1+1D4 2
/10
Medium Shield 60% 1D4+1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 55% 1D8 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 1 4 /4
13-15 R Arm 1 4 /4
12 Chest 1 6 /6
9-11 Abdomen 1 5 /5
5-8 L Leg 1 5 /5
1-4 R Leg 1 5 /5
Equipment
Equipment
History: 1300 Lunars
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L
Ostentatious Helmet (Protection 2)