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Finn Hrolfson
Full Character
Stat Block
--- Finn Hrolfson --- Runes: Illusion Disorder Darkness Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Eurmal Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Finn is Patient, Greedy and a Liar. His Grandfather Sigurd was a sartarite merchant who reached nobility. He was killed in a familiar feud, tricked by Eurmal, who disguissed as a Serpent. His Father Hrolf Sigurdson lived in Esrolia as a noble. He fought in the Starbrow´s Rebellion and survived. In 1616 he fought against the Wolf Pirates Navy and was killed by Harrek the Berserk. He fought in the Civil War in Esrolia and Pillaged Red Earth supporters. In 1623, he participated in he Civil Strife and Assaulted members of the Orleving clan. He was blessed by Eurmal and decided to move to Sartar with his family, where he participated in the Liberation of Sartar and was nearly killed. Stats: Strength: 13 (65%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 17 (85%) Intelligence: 17 (85%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Devotion (Eurmal) 70% Hate (Harrek The Berserk) 60% Reputation 7% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Authority) 60% Hate (Orlevings) 60% **Cults: Eurmal - Initiate - Rune Points: 4 Elemental Runes: Air 40% Darkness 70% Fire/Sky 60% Power Runes: Illusion 80% Fertility 50% Beast 50% Harmony 20% Disorder 80% Man 50% Death 50% Truth 20% Stasis 50% Movement 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 109% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride (Horses) 20% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 35% Dance 25% Disguise 15% Fast Talk 55% Intimidate 35% Intrigue 15% Orate 20% Sing 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 15% Battle 25% Celestial Lore 15% Cult Lore (Eurmal) 25% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 40% Lore (Animal) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 65% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Worship (Eurmal) 20% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 45% **Stealth (+15%)** Hide 80% Move Quietly 50% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 90% Battle Axe 40% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 55% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 60% Small Shield 35% Spirit Magic: Ignite (0pts) Shimmer (3pts) Disruption (0pts) Rune Spells: Lie (2pts) Reflection (1pts) Wind Words (1pts) Illusory Odor (1pts) Melee Attacks: Medium Shield 60% 1D4+1D4 SR 5 12/12 HP Dagger 45% 1D4+2+1D4 SR 6 6/6 HP Long Spear 90% 1D10+1+1D4 SR 2 10/10 HP Ranged Attacks: Sling 55% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 1 4/4 HP (13-15) - R Arm Armor: 1 4/4 HP (12) - Chest Armor: 1 6/6 HP (9-11) - Abdomen Armor: 1 5/5 HP (5-8) - L Leg Armor: 1 5/5 HP (1-4) - R Leg Armor: 1 5/5 HP Equipment: History: 1300 Lunars Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L Ostentatious Helmet (Protection 2)
** Finn Hrolfson ** Runes: Illusion Disorder Darkness Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Eurmal STR: 13, CON: 13, SIZ: 15, DEX: 17, INT: 17, POW: 12, CHA: 13, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Devotion (Eurmal) 70%, Hate (Harrek The Berserk) 60%, Reputation 7%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Hate (Orlevings) 60%, Cults: Eurmal - Initiate - Rune Points: 4 Runes: Darkness 70%, Fire/Sky 60%, Air 40%, Fertility 50%, Illusion 80%, Harmony 20%, Disorder 80%, Beast 50%, Truth 20%, Man 50%, Death 50%, Movement 50%, Stasis 50%, Skills: Dodge 109%, 2H Spear 90%, Hide 80%, Survival 65%, Jump 61%, Medium Shield 60%, Fast Talk 55%, Sling 55%, Move Quietly 50%, Climb 50%, Fist 45%, Dagger 45%, Crossbows 45%, Track 45% Spirit Magic: Ignite (0pts), Shimmer (3pts), Disruption (0pts) Rune Spells: Lie (2pts), Reflection (1pts), Wind Words (1pts), Illusory Odor (1pts) Attacks: Medium Shield 60% 1D4+1D4 SR 5 12/12 HP Dagger 45% 1D4+2+1D4 SR 6 6/6 HP Long Spear 90% 1D10+1+1D4 SR 2 10/10 HP Sling 55% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 1 4/4 HP (13-15) - R Arm Armor: 1 4/4 HP (12) - Chest Armor: 1 6/6 HP (9-11) - Abdomen Armor: 1 5/5 HP (5-8) - L Leg Armor: 1 5/5 HP (1-4) - R Leg Armor: 1 5/5 HP Equipment: History: 1300 Lunars, Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L, Ostentatious Helmet (Protection 2),