Prueba

Movement Air Death

Heavy Infantry of Sartar, Initiate of Orlanth

Clan X Clan | Tribu Y Tribe Thumbnail

Created at 2021/03/08 by Ercusharita


Description


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Characteristics
Strength 21 105%
Constitution 11 55%
Size 13 65%
Dexterity 14 70%
Intelligence 13 65%
Power 17 85%
Charisma 10 50%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 13
Healing Rate 2
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 50%
Water Water 20%
Death Death 85%
Movement Movement 95%
Rune Spells
Increase/Decrease Wind Air 1
Summon Air Elemental Air 1
Wind Warp Air Movement 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Bladesharp 5
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+20%)
Ride (Horse) (5) 30%
Communication (+5%)
Dance (10) 20%
Orate (10) 60%
Sing (10) 45%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+25%)

Knowledge (+10%)
Battle (10) 75%
Cult Lore (Orlanth) (0) 25%
Farm (10) 40%
First Aid (10) 35%
Herd (5) 25%

Magic (+10%)
Meditate (0) 30%
Spirit Combat (20) 45%
Worship (Orlanth) (0) 30%
Perception (+10%)
Listen (25) 45%
Scan (25) 45%
Ranged (+25%)
Composite Bow (5) 80%
Javelin (10) 55%

Melee (+25%)
1H Spear (5) 40%
Battle Axe (10) 55%
Broadsword (10) 100%
Dagger (15) 100%
Shield (+25%)
Large Shield (15) 60%
Medium Shield (15) 90%
Stealth (+0%)

Agility (+20%)
Boat (5) 25%
Climb (40) 60%
Dodge (28) 48%
Drive (Chariot) (5) 25%
Jump (42) 62%
Ride (Horse) (5) 25%
Ride (Horse) (5) 30%
Swim (15) 35%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 60%
Sing (10) 45%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 75%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 25%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 35%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 30%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 30%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 80%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 55%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 30%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 40%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 40%
Battle Axe (10) 55%
Broadsword (10) 100%
Dagger (15) 100%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 60%
Medium Shield (15) 90%
Small Shield (15) 40%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 55% 1D8+2+1D6 7
/8
Broadsword 100% 1D8+1+1D6 6
/12
Medium Shield 90% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 2 100m
Thrown Axe 35% 1D6+1D3 2 20m
Thrown Dagger 35% 1D4+1D3 2 20m
Thrown Javelin 55% 1D10+1D3 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 5 4 /4
13-15 R Arm 5 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L