Heortorian the Sparrow

Air Movement Truth

Entertainer of Sartar, Initiate of Orlanth

Southern Hills Clan | Malani Tribe Thumbnail

Created at 2019/02/20 by Tancread


Description

Heortorian is young warrior with a memory for stories and songs. He has found great favor telling histories, singing and creating poems to praise and mock. He was small as a boy and earned the nickname Sparrow for his speed and because he sings while working or fighting.


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Characteristics
Strength 12 60%
Constitution 12 60%
Size 9 45%
Dexterity 17 85%
Intelligence 14 70%
Power 14 70%
Charisma 19 95%
Attributes
Rune Points (Orlanth) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 12
Healing Rate 2
Magic Points 14
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 100%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Movement Movement 95%
Truth Truth 75%
Rune Spells
Dismiss Elemental (Air) 1
Summon Elemental (Air) 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 70%
Love (Family) 60%
Love (Stories) 60%
Loyalty (Clan) 60%
Loyalty (Malani Clan) 60%
Loyalty (Patron) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Befuddle 0
Glamour 0
Heal 2
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 70%
Dodge (34) 69%
Ride (Horse) (5) 20%
Communication (+10%)
Dance (10) 55%
Orate (10) 100%
Sing (10) 110%
Speak (Heortling) (50) 90%
Speak (Stormspeech) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Play Instrument (5) 60%

Knowledge (+5%)
Cult Lore (Orlanth) (0) 50%
Customs (Sartar) (0) 15%
Farm (10) 35%
Herd (5) 20%
Lore (Orlanth) (0) 15%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Orlanth) (0) 40%
Perception (+5%)
Insight (Human) (20) 45%
Ranged (+15%)
Javelin (10) 35%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 65%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+15%)

Agility (+10%)
Climb (40) 70%
Dodge (34) 69%
Jump (51) 61%
Ride (Horse) (5) 20%
Communication (+10%)
Dance (10) 55%
Orate (10) 100%
Sing (10) 110%
Speak (Heortling) (50) 90%
Speak (Stormspeech) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Play Instrument (5) 60%

Knowledge (+5%)
Cult Lore (Orlanth) (0) 50%
Customs (Heortling) (25) 30%
Customs (Sartar) (0) 15%
Farm (10) 35%
Herd (5) 20%
Lore (Orlanth) (0) 15%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Orlanth) (0) 40%
Perception (+5%)
Insight (Human) (20) 45%
Ranged (+15%)
Javelin (10) 35%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 65%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+15%)
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 65% 1D8+1 5
/12
Dagger 40% 1D4+2 7
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 30% 1D8 1 0m
Thrown Javelin 35% 1D10 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate