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Heortorian the Sparrow
Full Character
Stat Block
--- Heortorian the Sparrow --- Runes: Air Movement Truth Type: Player Character Homeland: Sartar Occupation: Entertainer Initiate of Cult: Orlanth Standard of Living: Free Income: 100 L Ransom: 500 L Description: Heortorian is young warrior with a memory for stories and songs. He has found great favor telling histories, singing and creating poems to praise and mock. He was small as a boy and earned the nickname Sparrow for his speed and because he sings while working or fighting. Stats: Strength: 12 (60%) Constitution: 12 (60%) Size: 9 (45%) Dexterity: 17 (85%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 19 (95%) Derived Stats: Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Love (Stories) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Patron) 60% Devotion (Orlanth) 70% Loyalty (Malani Clan) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 100% Earth 40% Fire/Sky 20% Power Runes: Truth 75% Death 50% Stasis 5% Harmony 50% Disorder 50% Illusion 25% Movement 95% Man 50% Beast 50% Fertility 50% Skills: **Agility (+10%)** Climb 70% Dodge 69% Jump 61% Ride (Horse) 20% **Communication (+10%)** Dance 55% Orate 100% Sing 110% Speak (Heortling) 90% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+5%)** Cult Lore (Orlanth) 50% Customs (Heortling) 30% Customs (Sartar) 15% Farm 35% Herd 20% Lore (Orlanth) 15% **Magic (+10%)** Meditate 15% Spirit Combat 45% Worship (Orlanth) 40% **Manipulation (+15%)** Play Instrument 60% **Perception (+5%)** Insight (Human) 45% **Stealth (+15%)** **Melee (+15%)** 1H Spear 30% Battle Axe 35% Broadsword 65% Dagger 40% **Ranged (+15%)** Javelin 35% Sling 30% **Shield (+15%)** Large Shield 40% Medium Shield 45% Spirit Magic: Heal (2pts) Glamour (0pts) Befuddle (0pts) Rune Spells: Summon Elemental (Air) (1pts) Dismiss Elemental (Air) (1pts) Melee Attacks: Dagger 40% 1D4+2 SR 7 6/6 HP Broadsword 65% 1D8+1 SR 5 12/12 HP Ranged Attacks: Sling 30% 1D8 SR 1 80/80 HP Thrown Javelin 35% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Heortorian the Sparrow ** Runes: Air Movement Truth Homeland: Sartar, Occupation: Entertainer, Initiate of Cult: Orlanth STR: 12, CON: 12, SIZ: 9, DEX: 17, INT: 14, POW: 14, CHA: 19, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Patron) 60%, Devotion (Orlanth) 70%, Loyalty (Malani Clan) 60%, Reputation 10%, Love (Family) 60%, Love (Stories) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 100%, Movement 95%, Man 50%, Beast 50%, Death 50%, Stasis 5%, Harmony 50%, Disorder 50%, Illusion 25%, Fertility 50%, Truth 75%, Skills: Sing 110%, Orate 100%, Speak (Heortling) 90%, Climb 70%, Dodge 69%, Broadsword 65%, Jump 61%, Play Instrument 60%, Dance 55%, Cult Lore (Orlanth) 50%, Medium Shield 45%, Insight (Human) 45%, Spirit Combat 45%, Dagger 40% Spirit Magic: Heal (2pts), Glamour (0pts), Befuddle (0pts) Rune Spells: Summon Elemental (Air) (1pts), Dismiss Elemental (Air) (1pts) Attacks: Broadsword 65% 1D8+1 SR 5 12/12 HP Dagger 40% 1D4+2 SR 7 6/6 HP Sling 30% 1D8 SR 1 80/80 HP Thrown Javelin 35% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,