Darkot Strong-Thewed

Death Air Mastery

Heavy Infantry of Sartar, Rune Lord of Humakt

Two Pine Clan | Culbrea Tribe Thumbnail

Created at 2021/01/10 by James Divito


Description

Gray haired, his face is covered with lines and scars of a hundred battles. He never laughs


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Characteristics
Strength 19 95%
Constitution 13 65%
Size 14 70%
Dexterity 10 50%
Intelligence 10 50%
Power 13 65%
Charisma 18 90%
Attributes
Rune Points (Humakt) 8
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 14
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Darkness Darkness 40%
Fire/Sky Fire/Sky 60%
Water Water 20%
Death Death 99%
Mastery Mastery 90%
Rune Spells
Bind Ghost Death 1
Detect Truth Truth 1
Morale Death Truth 2
Sever Spirit Death 3
Shield Magic 1
Sword Trance Death 1
True Weapon Death 1
Turn Undead Death 1
Movement
Passions & Reputation
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 20%
Spirit Magic
Demoralize 2
Detect Enemies 1
Disruption 1
Fireblade 4
Protection 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 70%
Ride (Horse) (5) 15%
Communication (+10%)
Dance (10) 25%
Intimidate (15) 100%
Orate (10) 60%
Sing (10) 40%
Speak (Tradetalk) (0) 20%
Manipulation (+5%)

Knowledge (+0%)
Battle (10) 80%
Cult Lore (Humakt) (0) 15%
Farm (10) 40%
First Aid (10) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%

Magic (+10%)
Meditate (0) 30%
Spirit Combat (20) 55%
Worship (Humakt) (0) 30%
Perception (+0%)
Listen (25) 60%
Scan (25) 60%
Ranged (+5%)
Composite Bow (5) 85%
Crossbows (25) 55%
Javelin (10) 50%
Pole Lasso (5) 20%
Rock (15) 30%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 35%
Broadsword (10) 10%
Dagger (15) 85%
Fist (25) 55%
Grapple (25) 55%
Greatsword (5) 95%
Pike (15) 30%
Shield (+5%)
Large Shield (15) 95%
Medium Shield (15) 75%
Stealth (-5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 70%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 100%
Intrigue (5) 15%
Orate (10) 60%
Sing (10) 40%
Speak (Tradetalk) (0) 20%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Animal Lore (5) 5%
Battle (10) 80%
Celestial Lore (5) 5%
Cult Lore (Humakt) (0) 15%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 40%
First Aid (10) 25%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+10%)
Meditate (0) 30%
Prepare Corpse (10) 20%
Spirit Combat (20) 55%
Worship (Humakt) (0) 30%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 60%
Scan (25) 60%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 85%
Crossbows (25) 55%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 50%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 35%
Broadsword (10) 10%
Dagger (15) 85%
Fist (25) 55%
Grapple (25) 55%
Greatsword (5) 95%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 30%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 95%
Medium Shield (15) 75%
Small Shield (15) 20%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 95% 1D8+1+1D6 7
/12
Dagger 85% 1D4+2+1D6 9
/6
Large Shield 95% 1D6+1D6 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 85% 1D8+1 3 100m

Powers
  • Blessed Greatsword: Double Damage of penetrating damage

Hit Locations
Hit Location Armor HP Max
19-20 Head 9 5 /5
16-18 L Arm 9 4 /4
13-15 R Arm 9 4 /4
12 Chest 9 6 /6
9-11 Abdomen 9 5 /5
5-8 L Leg 9 5 /5
1-4 R Leg 8 5 /5
Spirits & Matrixes
Greatsword (Greatsword) POW: 15, CHA: 15, INT: 15 Greatsword
Spells: Vigor (2pts), Repair (2pts), Bladesharp (4pts), Parry (3pts)
Equipment
Equipment
Iron Plate suit
Appropriate weapons
Good clothing
Sleeping roll
1D3 distinctive scars
20 L in coins
War booty worth 2xD100 L