Wayland

Air Earth Death

Priest of Sartar, Initiate of Orlanth Adventurous

Haraborn Clan | Colymar Tribe Thumbnail

Created at 2020/11/29 by marc eyraud


Description

Newly initiated


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Characteristics
Strength 11 55%
Constitution 19 95%
Size 15 75%
Dexterity 13 65%
Intelligence 13 65%
Power 15 75%
Charisma 13 65%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 20
Healing Rate 0
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 80%
Earth Earth 80%
Fire/Sky Fire/Sky 20%
Death Death 75%
Movement Movement 75%
Rune Spells
Dark Walk Darkness Movement 1
Lightning Air 1
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Devotion (Any) 60%
Hate (Chaos) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Sartar) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Heal 2
Mobility 0
Shimmer 0
Slow 0
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Jump (39) 47%
Ride (Horse) (5) 15%
Ride (Horse) (5) 15%
Communication (+5%)
Dance (10) 35%
Orate (10) 40%
Sing (10) 55%
Speak (Stormspeech) (0) 60%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (20) (0) 55%
Customs (Heortling) (0) 35%
Farm (10) 35%
Herd (5) 20%
Homeland Lore (Local) (30) 40%
Manage Household (10) 25%
Read/Write (10) (0) 15%

Magic (+5%)
Meditate (0) 20%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 65%
Worship (20) (0) 35%
Worship (Orlanth) (0) 60%
Perception (+5%)
Ranged (+10%)
Javelin (10) 30%

Melee (+10%)
1H Axe (10) 30%
1H Spear (5) 25%
2H Axe (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 30%
Grapple (25) 39%
Greatsword (5) 37%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 47%
Ride (Horse) (5) 15%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 35%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 40%
Sing (10) 55%
Speak (Stormspeech) (0) 60%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (20) (0) 55%
Customs (Heortling) (0) 35%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 40%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (10) (0) 15%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 20%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 65%
Worship (20) (0) 35%
Worship (Orlanth) (0) 60%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 30%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 25%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 30%
Fist (25) 35%
Grapple (25) 39%
Greatsword (5) 37%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Greatsword 37% 2D8+1D4 4
/12
Medium Shield 40% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 7 /7
16-18 L Arm 4 6 /6
13-15 R Arm 4 6 /6
12 Chest 4 8 /8
9-11 Abdomen 4 7 /7
5-8 L Leg 4 7 /7
1-4 R Leg 4 7 /7
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods