Orallon

Air Harmony Truth

Heavy Infantry of Sartar, Initiate of Elmal

Thumbnail

Created at 2020/07/27 by Nar


Description


Add to my Roster Text Notes (0)
Characteristics
Strength 13 65%
Constitution 12 60%
Size 16 80%
Dexterity 17 85%
Intelligence 16 80%
Power 17 85%
Charisma 18 90%
Attributes
Rune Points (Elmal) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 14
Healing Rate 2
Magic Points 17
Spirit Damage 1D6+3
SIZ Strike Rank 1
Runes
Air Air 90%
Earth Earth 20%
Water Water 70%
Harmony Harmony 75%
Truth Truth 75%
Rune Spells
Catseye Fire/Sky Beast 1
Summon Fire Elemental Fire/Sky 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Elmal) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Bladesharp 2
Heal 2
Lantern 0
Mobility 0
Second Sight 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Ride (Horse) (5) 45%
Ride (5) 25%
Swim (15) 40%
Communication (+15%)
Charm (15) 55%
Dance (10) 30%
Sing (10) 55%
Speak (Tradetalk) (0) 50%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 50%
Cult Lore (Elmal) (5) 30%
Farm (10) 40%
First Aid (10) 35%
Herd (5) 25%

Magic (+15%)
Meditate (0) 20%
Spirit Combat (20) 50%
Worship (Elmal) (5) 70%
Perception (+10%)
Listen (25) 45%
Scan (25) 70%
Ranged (+20%)
Composite Bow (5) 70%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 50%
Battle Axe (10) 40%
Broadsword (10) 80%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 95%
Medium Shield (15) 50%
Stealth (+5%)

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (34) 49%
Drive (Chariot) (5) 20%
Jump (51) 66%
Ride (Horse) (5) 45%
Ride (5) 25%
Swim (15) 40%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 55%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 25%
Sing (10) 55%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 65%
Speak (Tradetalk) (0) 50%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Elmal) (5) 30%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 35%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+15%)
Meditate (0) 20%
Prepare Corpse (10) 25%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Elmal) (5) 70%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 70%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 70%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 50%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 80%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 95%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 40% 1D8+2+1D4 5
/8
Broadsword 80% 1D8+1+1D4 4
/12
Large Shield 95% 1D6+1D4 5
/16
Long Spear 50% 1D10+1+1D4 2
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 70% 1D8+1 1 100m
Heavy Crossbow 70% 2D6+2 1 120m
Light Crossbow 45% 2D4+2 1 100m
Thrown Javelin 40% 1D10+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 5 4 /4
13-15 R Arm 5 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L