Harina Many-Sonsdottir

Air Man Death

Hunter of Sartar, Initiate of Storm Bull

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Created at 2020/07/14 by Shawn Pierre


Description

Harina Many-Sonsdottir is Passive and Disturbed. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 14 70%
Constitution 10 50%
Size 14 70%
Dexterity 11 55%
Intelligence 15 75%
Power 8 40%
Charisma 14 70%
Attributes
Rune Points (Storm Bull) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 11
Healing Rate 2
Magic Points 8
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 40%
Fire/Sky Fire/Sky 60%
Death Death 85%
Man Man 85%
Rune Spells
Dismiss Air Elemental Air 1
Face Chaos Air Beast 1
Summon Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Devotion (Storm Bull) 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 8%
Spirit Magic
Dispel Magic 3
Heal 2
Protection 5
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Ride (Horse) (5) 10%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 70%
Sing (10) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 20%

Knowledge (+5%)
Animal Lore (5) 75%
Cult Lore (Storm Bull) (0) 20%
Farm (10) 35%
Herd (5) 20%
Lore (Local) (0) 15%

Magic (-5%)
Meditate (0) 20%
Sense Chaos (0) 15%
Spirit Combat (20) 30%
Worship (Storm Bull) (0) 15%
Perception (+5%)
Listen (25) 50%
Scan (25) 50%
Track (5) 65%
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 80%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Stealth (+0%)
Hide (10) 20%

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (22) 22%
Drive (Chariot) (5) 5%
Jump (33) 33%
Ride (Horse) (5) 10%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 70%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 20%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 75%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 20%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (-5%)
Meditate (0) 20%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 15%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 15%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 50%
Scan (25) 50%
Search (25) 30%
Track (5) 65%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 80%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 30% 1D4+2+1D4 9
/6
Medium Shield 45% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 80% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L