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Harina Many-Sonsdottir
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Stat Block
--- Harina Many-Sonsdottir --- Runes: Air Man Death Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Storm Bull Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Harina Many-Sonsdottir is Passive and Disturbed. She is a Heroic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 10 (50%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 8 (40%) Charisma: 14 (70%) Derived Stats: Healing Rate: 2 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 11 Movement: Ground: 8 Passions & Reputations: Reputation 8% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% Devotion (Storm Bull) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Fire/Sky 60% Power Runes: Man 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 70% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 75% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 15% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 15% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 65% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 80% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Heal (2pts) Protection (5pts) Dispel Magic (3pts) Rune Spells: Face Chaos (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Medium Shield 45% 1D4+1D4 SR 8 12/12 HP Dagger 30% 1D4+2+1D4 SR 9 6/6 HP Ranged Attacks: Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Harina Many-Sonsdottir ** Runes: Air Man Death Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Storm Bull STR: 14, CON: 10, SIZ: 14, DEX: 11, INT: 15, POW: 8, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Devotion (Storm Bull) 60%, Reputation 8%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 90%, Earth 40%, Man 85%, Death 85%, Skills: Javelin 80%, Animal Lore 75%, Intimidate 70%, Track 65%, Speak (Heortling) 55%, Scan 50%, Climb 50%, Listen 50%, Medium Shield 45%, Homeland Lore (Local) 35%, Farm 35%, Jump 33%, Grapple 30%, Broadsword 30% Spirit Magic: Heal (2pts), Protection (5pts), Dispel Magic (3pts) Rune Spells: Face Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Dagger 30% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 45% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,