Eric Dorenz

Man Fertility Fire/Sky

Heavy Infantry of Sartar, Initiate of Yelmalio

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Created at 2020/06/30 by Shaun MGuile


Description


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Characteristics
Strength 16 80%
Constitution 14 70%
Size 13 65%
Dexterity 18 90%
Intelligence 19 95%
Power 12 60%
Charisma 12 60%
Attributes
Rune Points (Yelmalio) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 30%
Earth Earth 40%
Fire/Sky Fire/Sky 60%
Fertility Fertility 75%
Man Man 75%
Rune Spells
Catseye Fire/Sky Beast 1
Sunbright Fire/Sky 2
Movement
Ground 8
Passions & Reputation
Honor 80%
Love (Family) 60%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Heal 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Jump (54) 74%
Communication (+5%)
Dance (10) 20%
Sing (10) 60%
Speak (Flamespeech) (0) 45%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 50%
Celestial Lore (5) 30%
Cult Lore (Yelmalio) (0) 25%
Farm (10) 40%
First Aid (10) 60%
Herd (5) 35%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 45%
Worship (Yelmalio) (0) 20%
Perception (+10%)
Listen (25) 55%
Scan (25) 45%
Ranged (+20%)
Composite Bow (5) 60%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 70%
Dagger (15) 45%
Fist (25) 70%
Kick (15) 50%
Lance (5) 50%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 75%
Stealth (+15%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (36) 46%
Drive (Chariot) (5) 15%
Jump (54) 74%
Ride (Horse) (5) 15%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 60%
Speak (Flamespeech) (0) 45%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 50%
Celestial Lore (5) 30%
Cult Lore (Yelmalio) (0) 25%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 60%
Game (15) 25%
Herd (5) 35%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 45%
Worship (Yelmalio) (0) 20%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 60%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 70%
Dagger (15) 45%
Fist (25) 70%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 50%
Kopis (10) 30%
Lance (5) 50%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 75%
Small Shield (15) 35%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 35% 1D6+1+1D4 5
/10
Broadsword 70% 1D8+1+1D4 5
/12
Fist 70% 1D3+1D4 7
/0
Lance 50% 1D10+1+1D4 3
/10
Medium Shield 75% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 60% 1D8+1 1 100m
Thrown Axe 30% 1D6+1D2 1 20m
Thrown Dagger 30% 1D4+1D2 1 20m
Thrown Javelin 40% 1D10+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 6 4 /4
13-15 R Arm 6 4 /4
12 Chest 5 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 6 5 /5
1-4 R Leg 6 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L